DH2015 - Track 2: Recent submissions
Now showing items 21-40 of 51
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VR Multiple Channel Authoring with Immersive Display
(IEEE, 2015)The virtual reality and real time 3D technology in addition to many other display technologies are getting more and more into our life nowadays. The spread of smart portable devices is changing our style of life, day after ... -
The Lion's Gate and the Persian Wall in Byblos - Opening the Doors of Digital Representation to the Cultural Heritage of a Resilient City in Lebanon
(IEEE, 2015)Byblos, modern Jbeil, is a northern Lebanese city considered as one of the oldest continuously inhabited cities since Neolithic times, designated as a UNESCO World Heritage site in 1984. Thus, the archaeological area, ... -
A Radicalized Phenomenological Transformation Of Greek/Unani Humoral Theory Into A Virtual Reality Based Game Engine
(IEEE, 2015)This research primarily focusing on the continuity of production, survival and access related to indigenous methodologies through the use of virtual reality, serious gaming technologies and affordances. Specifically, the ... -
Interactive Experiences in the Stedelijk Museum, A Living Lab Experiment with the CHESS Framework
(IEEE, 2015)This paper reports on a small-scale experiment conducted in the Stedelijk Museum Amsterdam (SMA), showcasing the effective use of CHESS research prototype for the creation and provision of personalized interactive museum ... -
A Location-Based Augmented Reality System for the Spatial Interaction with Historical Datasets
(IEEE, 2015)The key role that space and spatial organization of content play in memory has been taken very little into account in the design of human-data interaction systems. Here, we present a location based Augmented Reality ... -
A Realistic Gamification Attempt for the Ancient Agora of Athens
(IEEE, 2015)Digital technologies have affected significantly many fields of computer graphics such as Serious Games. These games are used for educational proposes in many scientific areas one of which is Digital Cultural Heritage. 3D ... -
The Application of Service Orientation on a Mobile AR Platform - A Museum Scenario
(IEEE, 2015)Mobile augmented reality has become an influential tool for digital content representation in terms of enhancing users' experience and improving the adaptability and usability of augmented reality applications. In our ... -
VirtualTour: A System for Exploring Cultural Heritage Sites in an Immersive Way
(IEEE, 2015)In this paper, we propose VirtualTour. This is a virtual reality app for Apple iOS 8 (tablets, smartphones) supporting the easy and natural exploration of Cultural Heritage sites captured with 3D scanning technologies or ... -
Augmented Reality and Storytelling in Heritage - Application to Public Gardens
(IEEE, 2015)Gardens, given its location, history, fauna, flora and environmental scenography, are places that are part of a natural heritage with its own cultural identity. These places are object of preservation, study and dissemination, ... -
Engaging Community Members with Digitally Curated Social Media Content at an Arts Festival
(IEEE, 2015)Capturing, uploading, and presenting social media content online have become the standard way for people to share their experiences with friends, family members, and others. In this paper, we describe our effort to extract, ... -
A Contextualized Educational Museum Experience - Connecting Objects, Places and Themes Through Mobile Virtual Museums
(IEEE, 2015)This paper presents the results of ongoing work realizing a mobile virtual museum that enables the connection between locally dispersed museums, collections and artefacts. The mobile application interconnects venues, objects ... -
Inside AR Application - Bringing Art Closer to Citizens by Promoting the Use of Smartphones and Tablets
(IEEE, 2015)This paper describes the design, development and testing of an augmented reality application for smartphones and tablets that has the main objective of bringing art closer to citizens. The application makes use of an ... -
An Immersive Visualization Kit for Online 3D Objects Databases
(IEEE, 2015)The present challenge to preserve cultural heritage, dealing with the rise of new technological advances in terms of spatial data gathering, led to the massive surge of digital content and more than anything, to 3D models. ... -
Mobile Onsite Exploration of Parallel Realities with Oculus Rift
(IEEE, 2015)This paper reports experience in developing a parallel reality system which allows its user to observe and move around their real environment whilst wearing a stereoscopic 3D head mounted display imbued with video-see ... -
Smartphone-based Remote 3D Interaction for Digital Heritage Applications
(IEEE, 2015)In this paper, we explore the use of smartphones as remote 3D interaction devices for digital heritage applications. We present a set of single-handed interaction techniques by combining the modern 3D sensing capabilities ... -
Parallax Occlusion Mapping in Augmented Reality Case Study on Facade of Sino Portuguese Architecture Phuket, Thailand
(IEEE, 2015)Sino Portuguese Architecture is a unique building in Thailand which combines with style of Chinese and European construction built around A.D.1890-1920. There are many details of bas-relief on the facade of the building. ... -
Smart Devices for Intangible Cultural Heritage Fruition
(IEEE, 2015)This paper proposes a novel approach to the fruition of Intangible Cultural Heritage exploiting the technical features of smart devices. In particular, it presents a framework for a ''sound tourism'', in which the perception ... -
A Hand-held 3D-Printed Box Projector - Study for a Souvenir from a Mixed-Reality Experience
(IEEE, 2015)The most recent developments in digital technology have given rise to an increasingly close, articulate, and profitable contamination between reality and virtuality, creating a completely new mixed-reality experience in ... -
Alchemy in 3D - A Digitization for a Journey Through Matter
(IEEE, 2015)In this work, we will present the outcomes of the 3D diagnostic investigations carried out on the painting Alchemy by Jackson Pollock. Thanks to an accurate digitization and a careful processing, we were able to generate ... -
The Palmieri Hypogeum in Lecce - From the Integrated Survey to the Dissemination of Contents
(IEEE, 2015)This paper describes a complete path of research, which, starting from analysis and restitution 3D, gets to the virtual exploration of Hypogeum Palmieri in Lecce, a monument of Messapian age (4th century BC) currently not ...