Browsing DH2015 - Track 2 by Issue Date
Now showing items 1-20 of 51
-
User Experiences in Three Approaches to a Visit to a 3D Labyrinthe of Versailles
(IEEE, 2015)We have completed a prototype app on our way to a fully 3D historically accurate virtual reality reconstruction of the lost Labyrinthe of Versailles. This app currently supports a variety of devices including desktop/laptop ... -
The Application of Service Orientation on a Mobile AR Platform - A Museum Scenario
(IEEE, 2015)Mobile augmented reality has become an influential tool for digital content representation in terms of enhancing users' experience and improving the adaptability and usability of augmented reality applications. In our ... -
Digital Panorama
(IEEE, 2015)In 1787 it was Robert Barker to invent the term Panorama, still used to today all over the world to determine a large view, up until 360 degrees. His show has traveled European cities and the American new frontier, letting ... -
VirtualTour: A System for Exploring Cultural Heritage Sites in an Immersive Way
(IEEE, 2015)In this paper, we propose VirtualTour. This is a virtual reality app for Apple iOS 8 (tablets, smartphones) supporting the easy and natural exploration of Cultural Heritage sites captured with 3D scanning technologies or ... -
Augmented Reality and Storytelling in Heritage - Application to Public Gardens
(IEEE, 2015)Gardens, given its location, history, fauna, flora and environmental scenography, are places that are part of a natural heritage with its own cultural identity. These places are object of preservation, study and dissemination, ... -
A Fulldome Interactive Visitor Experience - A Novel Approach to Delivering Interactive Virtual Heritage Experiences to Group Audiences in Full Dome Projection Spaces, Evaluated Through Spatial Awareness and Emotional Response
(IEEE, 2015)The National Trust is experimenting with the use of portable fulldome projection spaces as a means of engaging its visitors with virtual reality reconstructions of the cultural heritage it holds. To date dome technology ... -
Alchemy in 3D - A Digitization for a Journey Through Matter
(IEEE, 2015)In this work, we will present the outcomes of the 3D diagnostic investigations carried out on the painting Alchemy by Jackson Pollock. Thanks to an accurate digitization and a careful processing, we were able to generate ... -
The WAVEcam: Ultra-High Resolution Imaging of Paintings
(IEEE, 2015)The WAVEcam has been designed to automate and accelerate the workflow for technical photography and spectroscopy in the digital documentation of relatively planar cultural heritage artifacts. The imaging platform allows ... -
The Palmieri Hypogeum in Lecce - From the Integrated Survey to the Dissemination of Contents
(IEEE, 2015)This paper describes a complete path of research, which, starting from analysis and restitution 3D, gets to the virtual exploration of Hypogeum Palmieri in Lecce, a monument of Messapian age (4th century BC) currently not ... -
Sarcophagus of the Spouses Installation - Intersection Across Archaeology, 3D Video Mapping and Holographic Techniques Combined with Immersive Narrative Environments and Scenography
(IEEE, 2015)This paper presents the Sarcophagus of the Spouses installation, an audiovisual performance and exhibit combining 3D video mapping, holographic techniques, computer graphics, high definition visualization with 3D reconstruction ... -
Virtual Museums and Audience Studies, the Case of ''Keys To Rome'' Exhibition
(IEEE, 2015)In this paper we present an overview of two audience studies aimed at identifying museum visitors' attitudes, behaviours and expectations. In the framework of VMUST. NET an interactive exhibition, named ''Keys To Rome'', ... -
Engaging Community Members with Digitally Curated Social Media Content at an Arts Festival
(IEEE, 2015)Capturing, uploading, and presenting social media content online have become the standard way for people to share their experiences with friends, family members, and others. In this paper, we describe our effort to extract, ... -
High-Quality Point Based Rendering Using Fast Single Pass Interpolation
(IEEE, 2015)We present a method to improve the visual quality of point cloud renderings through a nearest-neighbor-like interpolation of points. This allows applications to render points at larger sizes in order to reduce holes, without ... -
Leicester Castle Tells its Story: Beacon-based Mobile Interpretation for Historic Buildings
(IEEE, 2015)This paper presents work-in-progress on the design and integration of Bluetooth Low Energy (BLE) beacon-based mobile interpretation in historic buildings, and the ways in which it can impact the visitor experience. The ... -
Resolving the Conflict Between High Visual Quality and High Performance in Virtual Reality Applications Keys to Rome Project as Case Study
(IEEE, 2015)This paper aims to show how the 3D unit at the Center for Documentation of Cultural and Natural Heritage (CULTNAT) tackled the conflict between High visual quality and high performance in Virtual reality application by ... -
X-Top - An Interactive Exhibition for Building Experience with Mini-Components of Stone Pagoda
(IEEE, 2015)Stone pagodas are mysterious heritages about how to be built up and shaped stone components. X-Top is an interactive exhibition system to explore answering about the building method of a famous Korean stone pagoda. Previous ... -
Using a Gaming Software for Historical Road and Path Research
(IEEE, 2015)In this paper we present the potential of Unity, a widely available video game engine, for historical roads research. This case study makes use of roads and paths extracted from Airborne Laser Scan (ALS) data of the Leitha ... -
A Virtual Reality Platform for the 3D Representation of Seokguram Temple
(IEEE, 2015)In this paper, a virtual reality platform for the 3D representation of Seokguram Temple is developed based on the Oculus Rift 2 platform with an AirTouch interaction. Seokguram Temple is an artificial cave and the most ... -
Improved Appearance Rendering for Photogrammetrically Acquired 3D Models
(IEEE, 2015)In this paper we present a technique for significantly improved rendering of objects scanned using photogrammetry techniques. We demonstrate the connection between photogrammetry and the unstructured lumigraph, a surface ... -
The Etruscans and the Afterlife - An Engaging Exhibition with Accurate Scientific, Technological and Communicative Requirements
(IEEE, 2015)The communication of museums, with the aim to engage and attract a wider audience, is undergoing a radical change, seeking in ICT a help. The joint exhibition ''The Etruscans and the Afterlife'', hosted by the National ...