A Virtual Reality Platform for the 3D Representation of Seokguram Temple
Abstract
In this paper, a virtual reality platform for the 3D representation of Seokguram Temple is developed based on the Oculus Rift 2 platform with an AirTouch interaction. Seokguram Temple is an artificial cave and the most notable heritage site of South Korea. The 3D models of Seokguram Temple in a virtual environment are reconstructed by capturing the whole temple using the 3D scanning tools. The virtual reality platform is designed to create an in-depth sense of immersion in the virtual Seokguram Temple and allow an easy integration of 3D scenarios with head mounted displays. The proposed platform for the 3D representation of cultural heritage sites is capable of providing an efficient virtual reconstruction environment and an air touch experience in order to increase the realization of cultural heritage site experience.
BibTeX
@inproceedings {10.1109:DigitalHeritage.2015.7413917,
booktitle = {International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction},
editor = {Gabriele Guidi and Roberto Scopigno and Pere Brunet},
title = {{A Virtual Reality Platform for the 3D Representation of Seokguram Temple}},
author = {Jinho, Park and Tufail, Muhammad and Jisoo, Kim},
year = {2015},
publisher = {IEEE},
ISBN = {978-1-5090-0048-7},
DOI = {10.1109/DigitalHeritage.2015.7413917}
}
booktitle = {International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction},
editor = {Gabriele Guidi and Roberto Scopigno and Pere Brunet},
title = {{A Virtual Reality Platform for the 3D Representation of Seokguram Temple}},
author = {Jinho, Park and Tufail, Muhammad and Jisoo, Kim},
year = {2015},
publisher = {IEEE},
ISBN = {978-1-5090-0048-7},
DOI = {10.1109/DigitalHeritage.2015.7413917}
}