Simulation of Ancient TechnologyWorks Using Haptic Interaction and Gesture Recognition
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Date
2004Author
Nikolakis, G.
Tzovaras, D.
Malassiotis, S.
Strintzis, M. G.
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Show full item recordAbstract
The objective of the proposed application is the development of a new interactive application for the simulation of Ancient Greek Technology works, with the use of advanced virtual reality and computer vision technologies. In order to achieve these objectives haptic interaction mechanisms and a gesture recognition system were implemented in a virtual environment platform. A novel collision detection method was developed and virtual reality agents were used in order to achieve the desired results. The developed system was evaluated by real users and conclusions were drawn concerning the potentiality of the proposed application.
BibTeX
@inproceedings {10.2312:VAST:VAST04:261-270,
booktitle = {VAST 2004: The 5th International Symposium on Virtual Reality, Archaeology and Cultural Heritage},
editor = {Y. Chrysanthou and K. Cain and N. Silberman and F. Niccolucci},
title = {{Simulation of Ancient TechnologyWorks Using Haptic Interaction and Gesture Recognition}},
author = {Nikolakis, G. and Tzovaras, D. and Malassiotis, S. and Strintzis, M. G.},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1811-864X},
ISBN = {3-905673-18-5},
DOI = {10.2312/VAST/VAST04/261-270}
}
booktitle = {VAST 2004: The 5th International Symposium on Virtual Reality, Archaeology and Cultural Heritage},
editor = {Y. Chrysanthou and K. Cain and N. Silberman and F. Niccolucci},
title = {{Simulation of Ancient TechnologyWorks Using Haptic Interaction and Gesture Recognition}},
author = {Nikolakis, G. and Tzovaras, D. and Malassiotis, S. and Strintzis, M. G.},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1811-864X},
ISBN = {3-905673-18-5},
DOI = {10.2312/VAST/VAST04/261-270}
}