Browsing EG 2019 - STARs (CGF 38-2) by Issue Date
Now showing items 1-7 of 7
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A Survey on Gradient-Domain Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Monte Carlo methods for physically-based light transport simulation are broadly adopted in the feature film production, animation and visual effects industries. These methods, however, often result in noisy images and have ... -
Analysis of Sample Correlations for Monte Carlo Rendering
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Modern physically based rendering techniques critically depend on approximating integrals of high dimensional functions representing radiant light energy. Monte Carlo based integrators are the choice for complex scenes and ... -
Rethinking Texture Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2019)The intrinsic problems of texture mapping, regarding its difficulties in content creation and the visual artifacts it causes in rendering, are well-known, but often considered unavoidable. In this state of the art report, ... -
Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, healthcare, communication and the manufacturing industries among many others. Near-eye displays are an enabling vessel for VR/AR applications, ... -
EUROGRAPHICS 2019: CGF 38-2 STARs Frontmatter
(The Eurographics Association and John Wiley & Sons Ltd., 2019)- -
A Review of Digital Terrain Modeling
(The Eurographics Association and John Wiley & Sons Ltd., 2019)Terrains are a crucial component of three-dimensional scenes and are present in many Computer Graphics applications. Terrain modeling methods focus on capturing landforms in all their intricate detail, including eroded ... -
Computer-assisted Relief Modelling: A Comprehensive Survey
(The Eurographics Association and John Wiley & Sons Ltd., 2019)As an art form between drawing and sculpture, relief has been widely used in a variety of media for signs, narratives, decorations and other purposes. Traditional relief creation relies on both professional skills and ...