State of the Art Reports
A Survey on Gradient-Domain Rendering
Binh-Son Hua, Adrien Gruson, Victor Petitjean, Matthias Zwicker, Derek Nowrouzezahrai, Elmar Eisemann, and Toshiya Hachisuka
Analysis of Sample Correlations for Monte Carlo Rendering
Gurprit Singh, Cengiz Öztireli, Abdalla G. M. Ahmed, David Coeurjolly, Kartic Subr, Oliver Deussen, Victor Ostromoukhov, Ravi Ramamoorthi, and Wojciech Jarosz
Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality
George Alex Koulieris, Kaan Aksit, Michael Stengel, Rafal K. Mantiuk, Katerina Mania, and Christian Richardt
Computer-assisted Relief Modelling: A Comprehensive Survey
Yu-Wei Zhang, Jing Wu, Zhongping Ji, Mingqiang Wei, and Caiming Zhang
Rethinking Texture Mapping
Cem Yuksel, Sylvain Lefebvre, and Marco Tarini
A Review of Digital Terrain Modeling
Eric Galin, Eric Guérin, Adrien Peytavie, Guillaume Cordonnier, Marie-Paule Cani, Bedrich Benes, and James Gain

Recent Submissions

  • A Review of Digital Terrain Modeling 

    Galin, Eric; Guérin, Eric; Peytavie, Adrien; Cordonnier, Guillaume; Cani, Marie-Paule; Benes, Bedrich; Gain, James (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    Terrains are a crucial component of three-dimensional scenes and are present in many Computer Graphics applications. Terrain modeling methods focus on capturing landforms in all their intricate detail, including eroded ...
  • Rethinking Texture Mapping 

    Yuksel, Cem; Lefebvre, Sylvain; Tarini, Marco (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    The intrinsic problems of texture mapping, regarding its difficulties in content creation and the visual artifacts it causes in rendering, are well-known, but often considered unavoidable. In this state of the art report, ...
  • Near-Eye Display and Tracking Technologies for Virtual and Augmented Reality 

    Koulieris, George; AKSIT, KAAN; Stengel, Michael; Mantiuk, Rafał K.; Mania, Katerina; Richardt, Christian (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    Virtual and augmented reality (VR/AR) are expected to revolutionise entertainment, healthcare, communication and the manufacturing industries among many others. Near-eye displays are an enabling vessel for VR/AR applications, ...
  • Computer-assisted Relief Modelling: A Comprehensive Survey 

    Zhang, Yu-Wei; Wu, Jing; Ji, Zhongping; Wei, Mingqiang; Zhang, Caiming (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    As an art form between drawing and sculpture, relief has been widely used in a variety of media for signs, narratives, decorations and other purposes. Traditional relief creation relies on both professional skills and ...
  • Analysis of Sample Correlations for Monte Carlo Rendering 

    Singh, Gurprit; Öztireli, Cengiz; Ahmed, Abdalla G. M.; Coeurjolly, David; Subr, Kartic; Deussen, Oliver; Ostromoukhov, Victor; Ramamoorthi, Ravi; Jarosz, Wojciech (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    Modern physically based rendering techniques critically depend on approximating integrals of high dimensional functions representing radiant light energy. Monte Carlo based integrators are the choice for complex scenes and ...
  • A Survey on Gradient-Domain Rendering 

    Hua, Binh-Son; Gruson, Adrien; Petitjean, Victor; Zwicker, Matthias; Nowrouzezahrai, Derek; Eisemann, Elmar; Hachisuka, Toshiya (The Eurographics Association and John Wiley & Sons Ltd., 2019)
    Monte Carlo methods for physically-based light transport simulation are broadly adopted in the feature film production, animation and visual effects industries. These methods, however, often result in noisy images and have ...
  • EUROGRAPHICS 2019: CGF 38-2 STARs Frontmatter 

    Giachetti, Andrea; Rushmeyer, Holly (The Eurographics Association and John Wiley & Sons Ltd., 2019)
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