Browsing Posters by Title
Now showing items 1-20 of 27
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3D Model Search Engine Based on Lightfield Descriptors
(Eurographics Association, 2003)With the development of modern 3D modelling and digitizing tools, more and more models have been created recently, which leads to the necessity of the technique of 3D model retrieval system. Our 3D model search engine has ... -
3deSoundBox – a Scalable, Platform-Independent 3D Sound System for Virtual and Augmented Reality Applications
(Eurographics Association, 2003)Sound is one of the most important components in animations, presentations and especially immersive environments. Many aspects are recognized more intuitively when sound supports vision and it is easier to follow a story ... -
Anisotropic Participating Media at Near Interactive Rates
(Eurographics Association, 2003)This article presents an algorithm for the realistic simulation, at near interactive rates, of globally illuminated scenes including participating media, isotropic and anisotropic. The proposed algorithm is divided in three ... -
Ashli – Advanced Shading Language Interface
(Eurographics Association, 2003)The support for IEEE floating point computation and the exposure of shading functionality in a standardize API form have made graphics hardware a viable workflow solution to an artist involved in digital content creation ... -
Certosa virtual museum: a dynamic multilevel desktop VR application
(Eurographics Association, 2003)Starting from the exigencies of restoration, safeguard and promotion set by Bologna City Council for its Museum of the Certosa Cemetery, a multilevel application has been developed. Its main features are dynamic generation ... -
Combining 3D Scans and Motion Capture for Realistic Facial Animation
(Eurographics Association, 2003)We present ongoing work on the development of new methods for highly realistic facial animation. One of the main contributions is the use of real-world, high-precision data for both the timing of the animation and the ... -
Curve Synthesis from Learned Refinement Models
(Eurographics Association, 2003)We present a method for generating refined 2D illustrations from hand drawn outlines consisting of only curve strokes. The system controllably synthesizes novel illustrations by augmenting the hand drawn curves’ shape, ... -
Fast Marching farthest point sampling
(Eurographics Association, 2003)We introduce the Fast Marching farthest point sampling (FastFPS) approach for the progressive sampling of planar domains and curved manifolds in triangulated, point cloud or implicit form. By using Fast Marching methods2, ... -
GreenArt: A Tool for Non-Photorealistic Rendering of Plants and Trees
(Eurographics Association, 2003)Plant and tree rendering is critical to many computer graphics applications, like interactive walkthroughs, architectural presentations, entertaintment and computer games. Current research focuses on realistic modeling and ... -
Image-based Extraction of Material Reflectance Properties of a 3D Rigid Object
(Eurographics Association, 2003)In this study, we concentrate on the extraction of reflectance properties of a 3D rigid object from its 2D images and the other aim of this work is rendering the object in real-time with photorealistic quality in varying ... -
Interactive demo: OpenGLfly, version Euskadi
(Eurographics Association, 2003)This paper describes the demo associated to one of our projects, which is currently under development. The version presented can be considered as a large terrain simulation over the Basque Country area (North of Spain), ... -
Large XML Document Manager and Visualizer
(Eurographics Association, 2003)This work presents an interactive Graphical User Interface used to display and manipulate collection of large XML documents. It relies on a geometrical model that combines hierarchical and sequential representations. In ... -
Multi-resolution modelling of terrains by using non restricted quadtree triangulation
(Eurographics Association, 2003)The interactive visualization of terrains requires the processing of a high amount of data in real time, usually it is not possible to work with all of them on main in memory. In this work we present, a method which solves ... -
A New 3D Spring for Deformable Object Animation
(Eurographics Association, 2003)A new3D spring for deformable object animation is proposed. Currently mass-spring system is most widely used in a deformable object animation as well as cloth animation. In order to perform a realistic cloth animation using ... -
Obscurances for ray-tracing
(Eurographics Association, 2003)We present a powerful method to create realistic-looking pictures of scenes with objects that have diffuse and non-diffuse properties. The method recreates the obscurances technique, introduced some years ago, with a new ... -
Parametric Foveation for Progressive Texture and Model Transmission
(Eurographics Association, 2003)Spatially varying sensing (foveation) has been used in many different areas of Computer Vision, such as image compression and video teleconferencing and in perceptually driven Level of Detail (LOD) representations in ... -
Pedagogic discrete visualization of electromagnetic waves
(Eurographics Association, 2003)A dynamic electromagnetic wave propagation visualization tool is presented in this paper. It can simulate wave reflection and diffraction in 2D. It allows to visualize the electric field magnitude. The original approach ... -
Pen and Ink Pictures from Gray-Scale Photographs
(Eurographics Association, 2003)A new method for producing pen and ink pictures from gray-scale photographs is introduced in this article. It is based on path-finding and reconstruction of strokes. First we apply filters to extract contours from photographs ... -
Persepolis: Recovering history with a handheld camera
(Eurographics Association, 2003)In this paper we present new improvements to our novel pipeline for image based modeling of objects using a camcorder. Our system takes an uncalibrated sequence of images recorded around a scene, it automatically recovers ... -
Point in Solid Tests for Triangle Meshes. Comparative Study
(Eurographics Association, 2003)This document presents a comparative study of several point inclusion tests for triangle meshes. We also discuss some issues about the usefulness of each method depending on the situation, taking into account memory and ...