Volume 35 (2016): Recent submissions
Now showing items 41-60 of 236
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Image Recoloring with Valence-Arousal Emotion Model
(The Eurographics Association and John Wiley & Sons Ltd., 2016)We introduce an affective image recoloring method for changing the overall mood in the image in a numerically measurable way. Given a semantically segmented source image and a target emotion, our system finds reference ... -
Anisotropic Superpixel Generation Based on Mahalanobis Distance
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Superpixels have been widely used as a preprocessing step in various computer vision tasks. Spatial compactness and color homogeneity are the two key factors determining the quality of the superpixel representation. In ... -
Appearance Harmonization for Single Image Shadow Removal
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Shadow removal is a challenging problem and previous approaches often produce de-shadowed regions that are visually inconsistent with the rest of the image. We propose an automatic shadow region harmonization approach that ... -
Piecewise-planar Reconstruction of Multi-room Interiors with Arbitrary Wall Arrangements
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Reconstructing the as-built architectural shape of building interiors has emerged in recent years as an important and challenging research problem. An effective approach must be able to faithfully capture the architectural ... -
Incremental Deformation Subspace Reconstruction
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Recalculating the subspace basis of a deformable body is a mandatory procedure for subspace simulation, after the body gets modified by interactive applications. However, using linear modal analysis to calculate the basis ... -
Piecewise Smooth Reconstruction of Normal Vector Field on Digital Data
(The Eurographics Association and John Wiley & Sons Ltd., 2016)We propose a novel method to regularize a normal vector field defined on a digital surface (boundary of a set of voxels). When the digital surface is a digitization of a piecewise smooth manifold, our method localizes sharp ... -
3D Body Shapes Estimation from Dressed-Human Silhouettes
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Estimation of 3D body shapes from dressed-human photos is an important but challenging problem in virtual fitting. We propose a novel automatic framework to efficiently estimate 3D body shapes under clothes. We construct ... -
Temporally Coherent and Artistically Intended Stylization of Feature Lines Extracted from 3D Models
(The Eurographics Association and John Wiley & Sons Ltd., 2016)In this paper, we propose a method to maintain the temporal coherence of stylized feature lines extracted from 3D models and preserve an artistically intended stylization provided by the user. We formally define the problem ... -
Aesthetic Rating and Color Suggestion for Color Palettes
(The Eurographics Association and John Wiley & Sons Ltd., 2016)A model to rate color combinations that considers human aesthetic preferences is proposed. The proposed method does not assume that a color palette has a specific number of colors, i.e., input is not restricted to a two-, ... -
A Study On Designing Effective Introductory Materials for Information Visualization
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Designing introductory materials is extremely important when developing new information visualization techniques. All users, regardless of their domain knowledge, first must learn how to interpret the visually encoded ... -
Trip Synopsis: 60km in 60sec
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Computerized route planning tools are widely used today by travelers all around the globe, while 3D terrain and urban models are becoming increasingly elaborate and abundant. This makes it feasible to generate a virtual ... -
Efficient Volumetric PolyCube-Map Construction
(The Eurographics Association and John Wiley & Sons Ltd., 2016)PolyCubes provide compact representations for closed complex shapes and are essential to many computer graphics applications. Existing automatic PolyCube construction methods usually suffer from poor quality or time-consuming ... -
Real-time Texture Synthesis and Concurrent Random-access Rendering for Low-cost GPU Chip Design
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Numerous algorithms have been researched in the area of texture synthesis. However, it remains difficult to design a low-cost synthesis scheme capable of generating high quality results while simultaneously achieving ... -
Scale-aware Structure-Preserving Texture Filtering
(The Eurographics Association and John Wiley & Sons Ltd., 2016)This paper presents a novel method to enhance the performance of structure-preserving image and texture filtering. With conventional edge-aware filters, it is often challenging to handle images of high complexity where ... -
Programmable Animation Texturing using Motion Stamps
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Our work on programmable animation texturing enhances the concept of texture mapping by letting artists stylize arbitrary animations using elementary animations, instantiated at the scale of their choice. The core of our ... -
An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Photos contain well-structured and plentiful visual information. Edges are active and expressive stimuli for human visual perception. However, it is hard to separate structure from details because edge strength and object ... -
Planar Shape Interpolation Based On Teichmüller Mapping
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Shape interpolation is a classical problem in computer graphics and has been widely investigated in the past two decades. Ideal shape interpolation should be natural and smooth which have good properties such as affine and ... -
Retargeting 3D Objects and Scenes with a General Framework
(The Eurographics Association and John Wiley & Sons Ltd., 2016)In this paper, we introduce an interactive method suitable for retargeting both 3D objects and scenes. Initially, the input object or scene is decomposed into a collection of constituent components enclosed by corresponding ... -
Spatial Matching of Animated Meshes
(The Eurographics Association and John Wiley & Sons Ltd., 2016)This paper presents a new technique which makes use of deformation and motion properties between animated meshes for finding their spatial correspondences. Given a pair of animated meshes exhibiting a semantically similar ... -
Geometrically Based Linear Iterative Clustering for Quantitative Feature Correspondence
(The Eurographics Association and John Wiley & Sons Ltd., 2016)A major challenge in feature matching is the lack of objective criteria to determine corresponding points. Recent methods find match candidates first by exploring the proximity in descriptor space, and then rely on a ...