Volume 35 (2016): Recent submissions
Now showing items 61-80 of 236
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An Eulerian Approach for Constructing a Map Between Surfaces With Different Topologies
(The Eurographics Association and John Wiley & Sons Ltd., 2016)3D objects of the same kind often have different topologies, and finding correspondence between them is important for operations such as morphing, attribute transfer, and shape matching. This paper presents a novel method ... -
PG 2016: Frontmatter
(Eurographics Association, 2016) -
Coordinated Crowd Simulation With Topological Scene Analysis
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)This paper proposes a new algorithm to produce globally coordinated crowds in an environment with multiple paths and obstacles. Simple greedy crowd control methods easily lead to congestion at bottlenecks within scenes, ... -
Recent Trends, Applications, and Perspectives in 3D Shape Similarity Assessment
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)The recent introduction of 3D shape analysis frameworks able to quantify the deformation of a shape into another in terms of the variation of real functions yields a new interpretation of the 3D shape similarity assessment ... -
SAR: Stroke Authorship Recognition
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)Are simple strokes unique to the artist or designer who renders them? If so, can this idea be used to identify authorship or to classify artistic drawings? Also, could training methods be devised to develop particular ... -
Pairwise Registration by Local Orientation Cues
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)Inspired by recent work on robust and fast computation of 3D Local Reference Frames (LRFs), we propose a novel pipeline for coarse registration of 3D point clouds. Key to the method are: (i) the observation that any two ... -
Line‐Drawing Video Stylization
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)We present a method to automatically convert videos and CG animations to stylized animated line drawings. Using a data‐driven approach, the animated drawings can follow the sketching style of a specific artist. Given an ... -
Two Simple Methods for Improving a Triangle Mesh Surface
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)We present two simple and efficient local methods that reposition vertices of a triangle mesh surface with the goal of producing good triangle shapes while preserving the enclosed volume and sharp features. The methods ... -
Detection of Geometric Temporal Changes in Point Clouds
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)Detecting geometric changes between two 3D captures of the same location performed at different moments is a critical operation for all systems requiring a precise segmentation between change and no‐change regions. Such ... -
Example‐Driven Procedural Urban Roads
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016)Synthesizing and exploring large‐scale realistic urban road networks is beneficial to 3D content creation, traffic animation and urban planning. In this paper, we present an interactive tool that allows untrained users to ... -
Issue Information
(Copyright © 2016 The Eurographics Association and John Wiley & Sons Ltd., 2016) -
Deep Learning for Robust Normal Estimation in Unstructured Point Clouds
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Normal estimation in point clouds is a crucial first step for numerous algorithms, from surface reconstruction and scene understanding to rendering. A recurrent issue when estimating normals is to make appropriate decisions ... -
Mesh Statistics for Robust Curvature Estimation
(The Eurographics Association and John Wiley & Sons Ltd., 2016)While it is usually not difficult to compute principal curvatures of a smooth surface of sufficient differentiability, it is a rather difficult task when only a polygonal approximation of the surface is available, because ... -
Disk Density Tuning of a Maximal Random Packing
(The Eurographics Association and John Wiley & Sons Ltd., 2016)We introduce an algorithmic framework for tuning the spatial density of disks in a maximal random packing, without changing the sizing function or radii of disks. Starting from any maximal random packing such as a Maximal ... -
Exploration of Empty Space among Spherical Obstacles via Additively Weighted Voronoi Diagram
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Properties of granular materials or molecular structures are often studied on a simple geometric model - a set of 3D balls. If the balls simultaneously change in size by a constant speed, topological properties of the empty ... -
Symmetry and Orbit Detection via Lie-Algebra Voting
(The Eurographics Association and John Wiley & Sons Ltd., 2016)In this paper, we formulate an automatic approach to the detection of partial, local, and global symmetries and orbits in arbitrary 3D datasets. We improve upon existing voting-based symmetry detection techniques by ... -
Planar Minimization Diagrams via Subdivision with Applications to Anisotropic Voronoi Diagrams
(The Eurographics Association and John Wiley & Sons Ltd., 2016)Let X = {f1, . . ., fn} be a set of scalar functions of the form fi : R2 →R which satisfy some natural properties. We describe a subdivision algorithm for computing a clustered e-isotopic approximation of the minimization ... -
Identifying Style of 3D Shapes using Deep Metric Learning
(The Eurographics Association and John Wiley & Sons Ltd., 2016)We present a method that expands on previous work in learning human perceived style similarity across objects with different structures and functionalities. Unlike previous approaches that tackle this problem with the help ... -
Learning 3D Scene Synthesis from Annotated RGB-D Images
(The Eurographics Association and John Wiley & Sons Ltd., 2016)We present a data-driven method for synthesizing 3D indoor scenes by inserting objects progressively into an initial, possibly, empty scene. Instead of relying on few hundreds of hand-crafted 3D scenes, we take advantage ... -
Construction of Topologically Correct and Manifold Isosurfaces
(The Eurographics Association and John Wiley & Sons Ltd., 2016)We present a simple method to describe the geometry and topologically classify the intersection of level sets of trilinear interpolants with a reference unit cell. The solutions of three quadratic equations are used to ...