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dc.contributor.authorHaake, Susanneen_US
dc.contributor.authorMüller, Wolfgangen_US
dc.contributor.editorGabriele Guidi and Roberto Scopigno and Pere Bruneten_US
dc.date.accessioned2016-01-06T08:15:31Z
dc.date.available2016-01-06T08:15:31Z
dc.date.issued2015en_US
dc.identifier.isbn978-1-5090-0048-7en_US
dc.identifier.urihttp://dx.doi.org/10.1109/DigitalHeritage.2015.7413921en_US
dc.description.abstractIn this contribution we explore the challenges and opportunities of innovative mobile historical experiences in the domain of commemorative culture. We present two prototypes conceptualized and implemented for a mobile experience in this field, one as an experiment to apply gamification concepts in this domain, the other one in the utilization of AR technologies. We present first findings on critical aspects and challenges discovered in the development of these prototypes.en_US
dc.publisherIEEEen_US
dc.subjectDigital heritageen_US
dc.subjectCommemorative cultureen_US
dc.subjectGamificationen_US
dc.subjectMobile ARen_US
dc.subjectUser experienceen_US
dc.subjectHCIen_US
dc.titleNew Memory Spaces for Cultural History - Digital Heritage Games in a Augmented Worlden_US
dc.description.seriesinformationInternational Congress on Digital Heritage - Theme 2 - Computer Graphics And Interactionen_US
dc.description.sectionheadersPoster Presentations IIen_US
dc.identifier.doi10.1109/DigitalHeritage.2015.7413921en_US


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