dc.contributor.author | Haake, Susanne | en_US |
dc.contributor.author | Müller, Wolfgang | en_US |
dc.contributor.editor | Gabriele Guidi and Roberto Scopigno and Pere Brunet | en_US |
dc.date.accessioned | 2016-01-06T08:15:31Z | |
dc.date.available | 2016-01-06T08:15:31Z | |
dc.date.issued | 2015 | en_US |
dc.identifier.isbn | 978-1-5090-0048-7 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1109/DigitalHeritage.2015.7413921 | en_US |
dc.description.abstract | In this contribution we explore the challenges and opportunities of innovative mobile historical experiences in the domain of commemorative culture. We present two prototypes conceptualized and implemented for a mobile experience in this field, one as an experiment to apply gamification concepts in this domain, the other one in the utilization of AR technologies. We present first findings on critical aspects and challenges discovered in the development of these prototypes. | en_US |
dc.publisher | IEEE | en_US |
dc.subject | Digital heritage | en_US |
dc.subject | Commemorative culture | en_US |
dc.subject | Gamification | en_US |
dc.subject | Mobile AR | en_US |
dc.subject | User experience | en_US |
dc.subject | HCI | en_US |
dc.title | New Memory Spaces for Cultural History - Digital Heritage Games in a Augmented World | en_US |
dc.description.seriesinformation | International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction | en_US |
dc.description.sectionheaders | Poster Presentations II | en_US |
dc.identifier.doi | 10.1109/DigitalHeritage.2015.7413921 | en_US |