New Memory Spaces for Cultural History - Digital Heritage Games in a Augmented World
Abstract
In this contribution we explore the challenges and opportunities of innovative mobile historical experiences in the domain of commemorative culture. We present two prototypes conceptualized and implemented for a mobile experience in this field, one as an experiment to apply gamification concepts in this domain, the other one in the utilization of AR technologies. We present first findings on critical aspects and challenges discovered in the development of these prototypes.
BibTeX
@inproceedings {10.1109:DigitalHeritage.2015.7413921,
booktitle = {International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction},
editor = {Gabriele Guidi and Roberto Scopigno and Pere Brunet},
title = {{New Memory Spaces for Cultural History - Digital Heritage Games in a Augmented World}},
author = {Haake, Susanne and Müller, Wolfgang},
year = {2015},
publisher = {IEEE},
ISBN = {978-1-5090-0048-7},
DOI = {10.1109/DigitalHeritage.2015.7413921}
}
booktitle = {International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction},
editor = {Gabriele Guidi and Roberto Scopigno and Pere Brunet},
title = {{New Memory Spaces for Cultural History - Digital Heritage Games in a Augmented World}},
author = {Haake, Susanne and Müller, Wolfgang},
year = {2015},
publisher = {IEEE},
ISBN = {978-1-5090-0048-7},
DOI = {10.1109/DigitalHeritage.2015.7413921}
}