dc.contributor.author | Rossi, Daniele | en_US |
dc.contributor.editor | Gabriele Guidi and Roberto Scopigno and Pere Brunet | en_US |
dc.date.accessioned | 2016-01-06T08:15:29Z | |
dc.date.available | 2016-01-06T08:15:29Z | |
dc.date.issued | 2015 | en_US |
dc.identifier.isbn | 978-1-5090-0048-7 | en_US |
dc.identifier.uri | http://dx.doi.org/10.1109/DigitalHeritage.2015.7413890 | en_US |
dc.description.abstract | The most recent developments in digital technology have given rise to an increasingly close, articulate, and profitable contamination between reality and virtuality, creating a completely new mixed-reality experience in which enjoying cultural goods becomes mediated by technology and translated into something technological. The memory of a mixed-reality event usually ends with the simple audio-visual recording of the event, which is later shared privately or on social networks. Our aim is to illustrate a quick, low-cost procedure to create portable reproductions of spatial augmented reality experienced in urban spaces. The idea of the souvenir grows out of a desire to connect the memory of a site-specific cultural exhibit to the architectural heritage that frames it and serves as a background. We define the technical/operational framework for realizing a hand-held 3D-printed box projector based on the use of a smartphone and Pepper's ghost effect. | en_US |
dc.publisher | IEEE | en_US |
dc.subject | Souvenir | en_US |
dc.subject | Videomapping | en_US |
dc.subject | Spatial Augmented Reality 3D Print | en_US |
dc.subject | Pepper's Ghost | en_US |
dc.subject | Hologram | en_US |
dc.title | A Hand-held 3D-Printed Box Projector - Study for a Souvenir from a Mixed-Reality Experience | en_US |
dc.description.seriesinformation | International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction | en_US |
dc.description.sectionheaders | Short Papers - Virtual CH on Mobile and Web Platforms (I/II) | en_US |
dc.identifier.doi | 10.1109/DigitalHeritage.2015.7413890 | en_US |