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dc.contributor.authorFernando, Terrenceen_US
dc.contributor.authorMarcelino, Luisen_US
dc.contributor.authorWimalaratne, Prasaden_US
dc.contributor.authorTan, Kevinen_US
dc.contributor.editorBeatriz Sousa Santosen_US
dc.contributor.editorJoaquim A. Jorgeen_US
dc.contributor.editorJosé Manuel Dionísioen_US
dc.date.accessioned2023-01-26T08:21:41Z
dc.date.available2023-01-26T08:21:41Z
dc.date.issued2023
dc.identifier.isbn978-3-03868-195-3
dc.identifier.urihttps://doi.org/10.2312/pt.20001429
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20001429
dc.description.abstractThis paper presents the design and implementation of a constraint-based virtual environment for supponing interactive assembly and maintenance tasks within an immersive virtual reality environment. The system architecture of the constraint-based virtual environment is based on the integration of components such as OpenGL Optimizer, Parasolid geometric kemel, a Constraint Engine and an Assembly Relationship Graph ( ARG ). The approach presented in this paper is based on pure geometric constraints. Techniques such as automatic constraint recognition, constraint satisfaction, constraint management and constrained motion are employed to suppon interactive assembly operations and realistic behaviour of assembly pans. The rendering and the interaction capabilities of the OpenGL Optimizer graphical API has been extended to run on a CAVE environment. lnteractive assembly and disassembly operations are performed through a glove-based interface. The current system has been evaluated using two industrial case studies: digger mechanism and a helicopter rotor biade mechanism. This work is being carried out as a part of a research programme referred to as IPSEAM (/nteractive Product Simulation Environment for Assessing Assembly and Maintenance), at the Universiry of Salford.en_US
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.subjectAssembly Simulation, Maintenance Simulation, Constraint-based Modeling
dc.subjectAssembly Simulation
dc.subjectMaintenance Simulation
dc.subjectConstraint
dc.subjectbased Modeling
dc.titleInteractive Assembly Modelling within a CAVE Environmenten_US
dc.description.seriesinformation9º Encontro Português de Computação Gráfica
dc.description.sectionheadersAmbientes Virtuais I
dc.identifier.doi10.2312/pt.20001429
dc.identifier.pages43-49
dc.identifier.pages7 pages


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Attribution 4.0 International License
Except where otherwise noted, this item's license is described as Attribution 4.0 International License