Bringing the Introductory Computer Graphics Course into the 21 st Century
Abstract
The field of computer graphics has matured greatly since the formal statement of the introductory undergraduate course for computer science majors was created for ACM/IEEE Curriculum 91, and introductory courses need to reflect the substantive changes in the discipline. Recenf discussions with graphics educators and a syllabus survey have found six trends in recent course offerings. Perhaps these findings will evolve into a basis upon which people can develop courses that fit their local needs as well as reflecting the changingfield.
BibTeX
@inproceedings {10.2312:pt.19991566,
booktitle = {GVE 1999 - Computer Graphics and Visualization Education 99},
editor = {José Carlos Teixeira and Werner Hansmann and Michael B. McGrath},
title = {{Bringing the Introductory Computer Graphics Course into the 21 st Century}},
author = {Wolfe, Rosalee},
year = {2023},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-207-3},
DOI = {10.2312/pt.19991566}
}
booktitle = {GVE 1999 - Computer Graphics and Visualization Education 99},
editor = {José Carlos Teixeira and Werner Hansmann and Michael B. McGrath},
title = {{Bringing the Introductory Computer Graphics Course into the 21 st Century}},
author = {Wolfe, Rosalee},
year = {2023},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-207-3},
DOI = {10.2312/pt.19991566}
}
Except where otherwise noted, this item's license is described as Attribution 4.0 International License
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