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dc.contributor.authorMortara, Michelaen_US
dc.contributor.authorPizzi, Corradoen_US
dc.contributor.authorSpagnuolo, Michelaen_US
dc.contributor.editorTobias Schreck and Tim Weyrich and Robert Sablatnig and Benjamin Stularen_US
dc.date.accessioned2017-09-27T06:39:40Z
dc.date.available2017-09-27T06:39:40Z
dc.date.issued2017
dc.identifier.isbn978-3-03868-037-6
dc.identifier.issn2312-6124
dc.identifier.urihttp://dx.doi.org/10.2312/gch.20171309
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/gch20171309
dc.description.abstractDigitally acquired 3D models of cultural assets are not always ready for further processing. Sometimes, the digital surface presents geometric or topological defects that may hinder downstream surface analysis algorithms. Furthermore, the high resolution meshes provided by acquisition might pose complexity issues to the processing afterwards. Preprocessing models can be a tedious and sometimes manual work. We present the processing needs for a set of cultural artifacts in the framework of the GRAVITATE project and describe a fully automatic procedure to fix and adaptively simplify 3D models of cultural interest.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectComputing methodologies
dc.subjectComputer graphics
dc.subjectShape modeling
dc.titleStreamlining the Preparation of Scanned 3D Artifacts to Support Digital Analysis and Processing: the GRAVITATE Case Studyen_US
dc.description.seriesinformationEurographics Workshop on Graphics and Cultural Heritage
dc.description.sectionheadersProjects, Tools, and Case Studies
dc.identifier.doi10.2312/gch.20171309
dc.identifier.pages165-169


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