RenderWare: Speed up the 3D Application Production Pipeline
Abstract
The presentation gives the big picture for Criterion Software and how the Renderware technology provided by Criterion is used in the game industry. RenderWare's applications-authoring frame work will then be presented.
BibTeX
@inproceedings {10.2312:egt.20041033,
booktitle = {Eurographics 2004 - Tutorials},
editor = {},
title = {{RenderWare: Speed up the 3D Application Production Pipeline}},
author = {Guilbert, Oskar},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egt.20041033}
}
booktitle = {Eurographics 2004 - Tutorials},
editor = {},
title = {{RenderWare: Speed up the 3D Application Production Pipeline}},
author = {Guilbert, Oskar},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egt.20041033}
}