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dc.contributor.authorJagersand, Martinen_US
dc.contributor.authorCobzas, Danaen_US
dc.contributor.authorYerex, Keithen_US
dc.contributor.editorM. Alexa and E. Galinen_US
dc.date.accessioned2015-07-20T09:40:54Z
dc.date.available2015-07-20T09:40:54Z
dc.date.issued2004en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egs.20041021en_US
dc.description.abstractWe present a texturing approach for image-based modeling and rendering, where instead of using one (or a blend of a few) sample images, new view dependent textures are synthesized by modulating a differential texture basis. The texture basis models the first order intensity variation due to image projection errors and parallax for a nonlinear projective camera. Experimentally we compare rendered views to ground truth real images and quantify how the texture basis can generate a more accurate rendering compared to conventional view dependent textures.en_US
dc.publisherEurographics Associationen_US
dc.titleModulating View-dependent Texturesen_US
dc.description.seriesinformationEurographics 2004 - Short Presentationsen_US
dc.identifier.doi10.2312/egs.20041021en_US


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