Modulating View-dependent Textures
Abstract
We present a texturing approach for image-based modeling and rendering, where instead of using one (or a blend of a few) sample images, new view dependent textures are synthesized by modulating a differential texture basis. The texture basis models the first order intensity variation due to image projection errors and parallax for a nonlinear projective camera. Experimentally we compare rendered views to ground truth real images and quantify how the texture basis can generate a more accurate rendering compared to conventional view dependent textures.
BibTeX
@inproceedings {10.2312:egs.20041021,
booktitle = {Eurographics 2004 - Short Presentations},
editor = {M. Alexa and E. Galin},
title = {{Modulating View-dependent Textures}},
author = {Jagersand, Martin and Cobzas, Dana and Yerex, Keith},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20041021}
}
booktitle = {Eurographics 2004 - Short Presentations},
editor = {M. Alexa and E. Galin},
title = {{Modulating View-dependent Textures}},
author = {Jagersand, Martin and Cobzas, Dana and Yerex, Keith},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20041021}
}