Eurographics 2004 - Short Presentations 2004
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Gong, Minglun; Yang, Yee-Hong
Uniform Sampling for Image-based Rendering Shiny Objects
Yerex, Keith; Birkbeck, Neil; Cobzas, Dana; Jagersand, Martin
A Quick and Automatic Image Based Modeling and Rendering System
Zhang, Yunjun; Xiao, Jiangjian; Shah, Mubarak
Region Completion in a Single Image
Decaudin, Philippe; Neyret, Fabrice
Packing Square Tiles into One Texture
Hausner, Alexander; Stamminger, Marc
Tone Mapping in VR Environments
Salvati, Marc; Lecallennec, Benoît; Boulic, Ronan
A Generic Method for Geometric Contraints Detection
Terai, Tomokazu; Mizuno, Shinji; Okada, Minoru
A Color Decomposition Method for Preserving Ukiyo-e Woodblocks
Reck, Frank; Dachsbacher, Carsten; Grosso, Roberto; Greiner, Günther; Stamminger, Marc
Realtime Isosurface Extraction with Graphics Hardware
Melero Rus, Francisco J.; Cano Olivares, Pedro; Torres Cantero, Juan Carlos
SP-Octrees Visualization Using Impostors
Pszczolkowska, Dorota
Visual Model of Fire
Lee, Peter John
The Visualisation and Expression of Virtual 3DSurfaces Explored through Custom Developed Interactive Software, Optically Mixed Coloured Surface Contouring and Fine Art Printmaking
Ahmed, Amr; Mokhtarian, Farzin; Hilton, Adrian
Enriching Animation Databases
Taponecco, Francesca; Alexa, Marc
Steerable Texture Synthesis
Desbenoit, Brett; Vanderhaghe, David; Galin, Eric; Grosjean, Jerôme
Interactive Modeling of Mushrooms
Jeong, Il-Kwon; Lee, Inho
An Oriented Particle and Generalized Spring Model for Fast Prototyping Deformable Objects
Bell, Ian E.; Alexander, Simon K.
A Spectral Gamut-Mapping Environment with Rendering Parameter Feedback
Kondo, Ryo; Kanai, Takashi
Interactive Physically-based Animation System for Dense Meshes
Park ChungAng, Youngsup; Yoon, Kyunghyun
Adaptive Brush Stroke Generation for Painterly Rendering
McArdle, Gavin; Monahan, Teresa; Bertolotto, Michela; Mangina, Eleni
A Web-Based Multimedia Virtual Reality Environment for E-Learning
Steed, Anthony; Angus, Cameron
Frontier Sets: A Partitioning Scheme to Enable Scalable Virtual Environments
Bouthors, Antoine; Neyret, Fabrice
Modeling clouds shape
Jagersand, Martin; Cobzas, Dana; Yerex, Keith
Modulating View-dependent Textures
Unger, Jonas; Gustavson, Stefan; Ollila, M.; Johannesson, M.
A Real Time Light Probe
Dewaele, Guillaume; Cani, Marie-Paule
Virtual Clay for Direct Hand Manipulation