A Quick and Automatic Image Based Modeling and Rendering System
Date
2004Author
Yerex, Keith
Birkbeck, Neil
Cobzas, Dana
Jagersand, Martin
Metadata
Show full item recordAbstract
We present a complete and automatic system for object capture from video, Internet delivery, and real-time photorealistic rendering. Shape from silhouette is used to capture an approximate enveloping geometry, the visual hull. Texture coordinates are generated automatically under a minimum distortion criterion. To account for the difference between the true shape of the object and the captured visual hull we use Dynamic texturing, a viewdependent texturing method, which explicitly captures geometric deviations and applies a texture based correction. These models are then efficiently coded, and delivered over the Internet.
BibTeX
@inproceedings {10.2312:egs.20041001,
booktitle = {Eurographics 2004 - Short Presentations},
editor = {M. Alexa and E. Galin},
title = {{A Quick and Automatic Image Based Modeling and Rendering System}},
author = {Yerex, Keith and Birkbeck, Neil and Cobzas, Dana and Jagersand, Martin},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20041001}
}
booktitle = {Eurographics 2004 - Short Presentations},
editor = {M. Alexa and E. Galin},
title = {{A Quick and Automatic Image Based Modeling and Rendering System}},
author = {Yerex, Keith and Birkbeck, Neil and Cobzas, Dana and Jagersand, Martin},
year = {2004},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.20041001}
}