dc.contributor.author | Diziol, Raphael | en_US |
dc.contributor.author | Bender, Jan | en_US |
dc.contributor.author | Bayer, Daniel | en_US |
dc.contributor.editor | P. Alliez and M. Magnor | en_US |
dc.date.accessioned | 2015-07-09T11:07:32Z | |
dc.date.available | 2015-07-09T11:07:32Z | |
dc.date.issued | 2009 | en_US |
dc.identifier.uri | http://dx.doi.org/10.2312/egs.20091043 | en_US |
dc.description.abstract | We present a new method for simulating volume conserving deformable bodies using an impulse-based approach. In order to simulate a deformable body a tetrahedral model is generated from an arbitrary triangle mesh. All resulting tetrahedrons are assigned to volume constraints which ensure the conservation of the total volume. For the simulation of such a constraint impulses are computed and applied to the particles of the assigned tetrahedrons. The algorithm is easy to implement and ensures exact volume conservation in each simulation step. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Volume Conserving Simulation of Deformable Bodies | en_US |
dc.description.seriesinformation | Eurographics 2009 - Short Papers | en_US |
dc.description.sectionheaders | Animation/ Modeling | en_US |
dc.identifier.doi | 10.2312/egs.20091043 | en_US |
dc.identifier.pages | 37-40 | en_US |