Eurographics 2009 - Short Papers 2009




Alliez, P.; Magnor, M.
Preface and Table of Contents


Raman, Shanmuganathan; Chaudhuri, Subhasis
Bilateral Filter Based Compositing for Variable Exposure Photography


Georgiev, Todor; Lumsdaine, Andrew
Depth of Field in Plenoptic Cameras


Duchowski, Andrew T.; Eaddy, Tiras D.
A Gaze-Contingent Display Compensating for Scotomata


Hübner, Thomas; Pajarola, Renato
Real-time Vision-based Lateral Drift Correction


Loviscach, Joern
Continuous Search and Replace in Vector Graphics


Schwarz, Michael; Stamminger, Marc
Multisampled Antialiasing of Per-pixel Geometry


Lister, Wayne; Laycock, Robert G.; Day, Andrew M.
A Dynamic Caching System for Rendering an Animated Crowd in Real-Time


Haciomeroglu, Murat; Laycock, Robert G.; Day, Andrew M.
Levels of Real-Time Crowd Navigation Behaviour in Urban Environments


Streuber, Stephan; Rosa, Stephan de la; Trutoiu, Laura; Bülthoff, Heinrich H.; Mohler, Betty J.
Does Brief Exposure to a Self-avatar Effect Common Human Behaviors in Immersive Virtual Environments?


Diziol, Raphael; Bender, Jan; Bayer, Daniel
Volume Conserving Simulation of Deformable Bodies


Weissenfeld, Axel; Liu, Kang; Ostermann, J.
Video-Realistic Image-based Eye Animation System


Groenewegen, Saskia A.; Smelik, Ruben M.; Kraker, Klaas Jan de; Bidarra, Rafael
Procedural City Layout Generation Based on Urban Land Use Models


Fabianowski, Bartosz; Fowler, Colin; Dingliana, John
A Cost Metric for Scene-Interior Ray Origins


Szirmay-Kalos, László; Liktor, Gábor; Umenhoffer, Tamás; Tóth, Balázs
Fast Approximation of Multiple Scattering in Inhomogeneous Participating Media


Toth, Balazs; Umenhoffer, Tamas
Real-time Volumetric Lighting in Participating Media


Yasuda, Ren; Harada, Takahiro; Kawaguchi, Yoichiro
Fast Rendering of Particle-Based Fluid by Utilizing Simulation Data


Bikker, Jacco; Reijerse, Roel
A Precalculated Point Set for Caching Shading Information


Szirmay-Kalos, László; Szécsi, László; Penzov, Anton
Importance Sampling with Floyd-Steinberg Halftoning


Nagai, Yukie; Ohtake, Yutaka; Suzuki, Hiromasa
Noise Robust Surface Reconstruction by Combining PU and Graph-cut


Kalbe, Thomas; Fuhrmann, Simon; Uhrig, Stefan; Zeilfelder, Frank; Kuijper, Arjan
A new Projection Method for Point Set Surfaces


Pinskiy, Dmitriy
Dent Removal: Geodesic Curve-Based Mesh Fairing


Liu, Chen; Li, Fengxia; Zhang, Yan; Zhan, Shouyi
A Real-time Interactive Tool for Image Cutout


Kienel, Enrico; Brunnett, Guido
Tile-based Image Forces for Active Contours on GPU


Pan, Wei
Improving Interactive Image Segmentation via Appearance Propagation