Adding Depth to Cartoons Using Sparse Depth (In)equalities
Date
2010Author
Sykora, D.
Sedlacek, D.
Jinchao, S.
Dingliana, J.
Collins, S.
Metadata
Show full item recordAbstract
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques our solution requires minimal user effort and enables creation of consistent pop-ups in a matter of seconds. Inspired by perceptual studies we formulate a custom tailored optimization framework that tries to mimic the way that a human reconstructs depth information from a single image. Its key advantage is that it completely avoids inputs requiring knowledge of absolute depth and instead uses a set of sparse depth (in)equalities that are much easier to specify. Since these constraints lead to a solution based on quadratic programming that is time consuming to evaluate we propose a simple approximative algorithm yielding similar results with much lower computational overhead. We demonstrate its usefulness in the context of a cartoon animation production pipeline including applications such as enhancement, registration, composition, 3D modelling and stereoscopic display.
BibTeX
@article {10.1111:j.1467-8659.2009.01631.x,
journal = {Computer Graphics Forum},
title = {{Adding Depth to Cartoons Using Sparse Depth (In)equalities}},
author = {Sykora, D. and Sedlacek, D. and Jinchao, S. and Dingliana, J. and Collins, S.},
year = {2010},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2009.01631.x}
}
journal = {Computer Graphics Forum},
title = {{Adding Depth to Cartoons Using Sparse Depth (In)equalities}},
author = {Sykora, D. and Sedlacek, D. and Jinchao, S. and Dingliana, J. and Collins, S.},
year = {2010},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2009.01631.x}
}