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dc.contributor.authorBrouillat, Jonathanen_US
dc.contributor.authorBouville, Christianen_US
dc.contributor.authorLoos, Braden_US
dc.contributor.authorHansen, Charlesen_US
dc.contributor.authorBouatouch, Kadien_US
dc.date.accessioned2015-02-23T09:30:12Z
dc.date.available2015-02-23T09:30:12Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01537.xen_US
dc.description.abstractMost Monte Carlo rendering algorithms rely on importance sampling to reduce the variance of estimates. Importance sampling is efficient when the proposal sample distribution is well-suited to the form of the integrand but fails otherwise. The main reason is that the sample location information is not exploited. All sample values are given the same importance regardless of their proximity to one another. Two samples falling in a similar location will have equal importance whereas they are likely to contain redundant information. The Bayesian approach we propose in this paper uses both the location and value of the data to infer an integral value based on a prior probabilistic model of the integrand. The Bayesian estimate depends only on the sample values and locations, and not how these samples have been chosen. We show how this theory can be applied to the final gathering problem and present results that clearly demonstrate the benefits of Bayesian Monte Carlo.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleA Bayesian Monte Carlo Approach to Global Illuminationen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number8en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01537.xen_US
dc.identifier.pages2315-2329en_US


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