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dc.contributor.authorDyken, C.en_US
dc.contributor.authorReimers, M.en_US
dc.contributor.authorSeland, J.en_US
dc.date.accessioned2015-02-23T09:30:07Z
dc.date.available2015-02-23T09:30:07Z
dc.date.issued2009en_US
dc.identifier.issn1467-8659en_US
dc.identifier.urihttp://dx.doi.org/10.1111/j.1467-8659.2009.01438.xen_US
dc.description.abstractWe present an adaptive tessellation scheme for surfaces consisting of parametric patches. The resulting tessellations are topologically uniform, yet consistent and watertight across boundaries of patches with different tessellation levels. Our scheme is simple to implement, requires little memory and is well suited for instancing, a feature available on current Graphical Processing Units that allows a substantial performance increase. We describe how the scheme can be implemented efficiently and give performance benchmarks comparing it to some other approaches.en_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleSemi-Uniform Adaptive Patch Tessellationen_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.description.number8en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01438.xen_US
dc.identifier.pages2255-2263en_US


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