Context-Aware Skeletal Shape Deformation
Date
2007Metadata
Show full item recordAbstract
We describe a system for the animation of a skeleton-controlled articulated object that preserves the fine geometric details of the object skin and conforms to the characteristic shapes of the object specified through a set of examples. The system provides the animator with an intuitive user interface and produces compelling results even when presented with a very small set of examples. In addition it is able to generalize well by extrapolating far beyond the examples.
BibTeX
@article {10.1111:j.1467-8659.2007.01048.x,
journal = {Computer Graphics Forum},
title = {{Context-Aware Skeletal Shape Deformation}},
author = {Weber, Ofir and Sorkine, Olga and Lipman, Yaron and Gotsman, Craig},
year = {2007},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2007.01048.x}
}
journal = {Computer Graphics Forum},
title = {{Context-Aware Skeletal Shape Deformation}},
author = {Weber, Ofir and Sorkine, Olga and Lipman, Yaron and Gotsman, Craig},
year = {2007},
publisher = {The Eurographics Association and Blackwell Publishing Ltd},
ISSN = {1467-8659},
DOI = {10.1111/j.1467-8659.2007.01048.x}
}