CEIG: Spanish Computer Graphics Conference: Recent submissions
Now showing items 41-60 of 238
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Structure-preserving Style Transfer
(The Eurographics Association, 2019)Transferring different artistic styles to images while preserving their content is a difficult image processing task. Since the seminal deep learning approach of Gatys et al. [GEB16], many recent works have proposed different ... -
Procedural Location of Roads Using Desire Paths
(The Eurographics Association, 2019)Procedural modelling of realistic environments that include elements derived from human activity can largely reduce production cost in animation, video-games and feature films. We address the problem of placing roads and ... -
A Level-of-Detail Technique for Urban Physics Calculations in Large Urban Environments
(The Eurographics Association, 2019)In many applications, such as urban physics simulations or the study of the solar impact effects at different scales, complex 3D city models are required to evaluate physical values. In this paper we present a new technique ... -
Modal Locomotion of C. elegans
(The Eurographics Association, 2019)Caenorhabditis elegans (C. elegans) is a roundworm that, thanks to its combination of biological simplicity and behavioral richness, offers an excellent opportunity for initial experimentation of many human diseases. In ... -
CEIG 2019: Frontmatter
(Eurographics Association, 2019) -
CEIG 2014 Frontmatter
(Eurographics Assiciation, 2014) -
3D Mapping Approach to Analyze the Evolution of Vegetation Using Multispectral Imagery
(The Eurographics Association, 2018)The 3D simulation for the evolution process of crop types requires the management of large volume of data to make an accurate analysis of functional and structural vegetation characteristics. In fact, current geomatics ... -
A Visual Interface for Feature Subset Selection Using Machine Learning Methods
(The Eurographics Association, 2018)Visual representation of information remains a key part of exploratory data analysis. This is due to the high number of features in datasets and their increasing complexity, together with users' ability to visually understand ... -
A Procedural Approach for Thermal Visualization on Buildings
(The Eurographics Association, 2018)Thermal behaviour analysis on buildings is an important goal for all tasks involving energy flow simulation in urban environments. One of the most widely used simplified thermal models is based on an electrical analogy, ... -
LeoMCAD: A Lego-based Mechanical CAD system
(The Eurographics Association, 2018)Mechanical Design (MCAD) tools are used for creating 3D digital prototypes used in the design, visualization, and simulation of products. In this paper we present LeoMCAD, a Lego-based mechanical system designed to be used ... -
Depth Map Repairing for Building Reconstruction
(The Eurographics Association, 2018)Structure-from-motion along with multi-view stereo techniques jointly allow for the inexpensive scanning of 3D objects (e.g. buildings) using just a collection of images taken from commodity cameras. Despite major advances ... -
Blast Features and Requirements for Fracturing Osseous Models
(The Eurographics Association, 2018)Fracturing osseous models is a challenge in computer graphics. The generation of bone fractures is important in the field of traumatology mainly for training. This field of research can provide specialists with a rich and ... -
Noise Reduction Automation of LiDAR Point Clouds for Modeling and Representation of High Voltage Lines in a 3D Virtual Globe
(The Eurographics Association, 2018)Due to the importance of electricity supply, electric companies must inspect their infrastructure in order to guarantee the reliability of the service. In this scenario, many companies use LiDAR technology for modeling the ... -
PterosaVR MUVHN: una aplicación para la reconstrucción virtual de Tropeognathus mesembrinus
(The Eurographics Association, 2018)Tanto el paleoarte como las nuevas tecnologías suponen herramientas muy útiles y visualmente atractivas para la representación de la vida extinta. En este proyecto, ambas disciplinas han sido combinadas en el desarrollo ... -
Experiences From the Development of a Prototype of an Spatial Augmented Reality System
(The Eurographics Association, 2018)This paper describes the hardware and software of a prototype of a portable Spatial Augmented Reality system. This prototype is completely autonomous and projects the information on the real world, so that it is visible ... -
On the Design of a Mixed-Reality Annotations Tool for the Inspection of Pre-fab Buildings
(The Eurographics Association, 2018)The introduction of Augmented Reality (AR) and Virtual Reality (VR) in the inspection works carried out during the construction of prefabricated buildings can allow the early detection and elimination of deviations in their ... -
Study of the Influence of User Characteristics on the Virtual Reality Presence
(The Eurographics Association, 2018)In recent years, virtual reality has grown a lot in different areas of application, including ludic, social and research, being used by a large and growing number of users with different profiles. Presence is one of the ... -
FORHHSS-TEA, Support to the Individual Work System for People With Autism Spectrum Disorder Using Virtual and Augmented Reality
(The Eurographics Association, 2018)The Individual Work System (IWS) is an essential element from the TEACCH program, designed by The University of North Carolina (USA), one of the most used all over the world for work with persons with Autism Spectrum ... -
Design and Implementation of a Volumetric Merging Tool
(The Eurographics Association, 2018)The study of the human brain is one of the biggest research challenges nowadays. Thanks to the impressive improvement in technology, great advances are being achieved in the study of the microanatomical structures of the ... -
Rendering and Interacting With Volume Models in Immersive Environments
(The Eurographics Association, 2018)The recent advances in VR headsets, such as the Oculus Rift or HTC Vive, at affordable prices offering a high resolution display, has empowered the development of immersive VR applications. data. In this paper we propose ...