Browsing VAST05: The 6th International Symposium on Virtual Reality, Archaeology and Intelligent Cultural Heritage by Issue Date
Now showing items 1-17 of 17
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Passive reconstruction of high quality textured 3D models of works of art
(The Eurographics Association, 2005)A wide-spread use of 3D models in cultural heritage application requires low cost equipment and simple modeling procedures. In this context, passive 3D reconstruction methods allow to build 3D models from a set of calibrated ... -
A Texture Based Approach to Reconstruction of Archaeological Finds
(The Eurographics Association, 2005)Reconstruction of archaeological finds from fragments, is a tedious task requiring many hours of work from the archaeologists and restoration personnel. In this paper we present a framework for the full reconstruction of ... -
Reflection Transformation Imaging and Virtual Representations of Coins from the Hospice of the Grand St. Bernard
(The Eurographics Association, 2005)Reflection transformation imaging offers a powerful new method of documenting and communicating numismatic cultural heritage information. The challenges of documenting numismatic material will be examined along with the ... -
Detail-Preserving Surface Inpainting
(The Eurographics Association, 2005)Inpainting is a well-known technique in the context of image and art restoration, where paint losses are filled up to the level of the surrounding paint and then coloured to match. Analogue tasks can be found in 3D geometry ... -
Exploring Digitized Artworks by Pointing Posture Recognition
(The Eurographics Association, 2005)This paper describes a Mixed Reality-supported interaction system to explore digitized artworks like twodimensional paintings and three-dimensional sculptures. Using an easy and intuitive pointing gesture recognition system, ... -
Participating Media for High-Fidelity Cultural Heritage
(The Eurographics Association, 2005)Computer graphics, and in particular high-fidelity rendering, make it possible to recreate cultural heritage on a computer, including a precise lighting simulation. Achieving maximum accuracy is of the highest importance ... -
Visualizing Temporal Uncertainty in 3D Virtual Reconstructions
(The Eurographics Association, 2005)Uncertainty in various forms is prevalent throughout Archaeology. With archaeological site data in particular, the dating regularly has significant uncertainty. In this paper we present an application that enables integrating ... -
Real-time Shader Rendering for Crowds in Virtual Heritage
(The Eurographics Association, 2005)We present a method of fully dynamically rendered virtual humans with variety in color, animation and appearance. This is achieved by using vertex and fragment shaders programmed in the OpenGL shading language (GLSL). We ... -
Investigating the Structural Validity of Virtual Reconstructions of Prehistoric Maltese Temples
(The Eurographics Association, 2005)The prehistoric temples found on the Maltese islands, dated from 3600 - 2500 BC, are unique examples of truly megalithic complexes. Although the temples can still be viewed today, they are unroofed. One of the major questions ... -
Digital Restoration of Medieval Tapestries
(The Eurographics Association, 2005)Medieval Burgundian tapestries belong to the most valuable treasures of historical museums, in particular of the Bern Historical Museum. Many of them are well preserved, but much of their color is highly faded. Thus their ... -
3D Face Modeling from Ancient Kabuki Drawings
(The Eurographics Association, 2005)In this paper, we describe a system to reconstruct 3D face model from ancient Japanese Kabuki drawings. Because of the limitation of input, we deform the face model, which is compatible with MPEG-4 face animation standard, ... -
Rapid Visualization of Large Point-Based Surfaces
(The Eurographics Association, 2005)Point-Based Surfaces can be directly generated by 3D scanners and avoid the generation and storage of an explicit topology for a sampled geometry, which saves time and storage space for very dense and large objects, such ... -
Rapid Synchronous Acquisition of Geometry and Appearance of Cultural Heritage Artefacts
(The Eurographics Association, 2005)In order to produce visually appealing digital models of cultural heritage artefacts, a meticulous reconstruction of the 3D geometry alone is often not sufficient, as colour and reflectance information give essential clues ... -
Viewpoint quality and scene understanding
(The Eurographics Association, 2005)Virtual worlds exploration techniques become nowadays more and more important. The methods are used in wide variety of domains from graph drawing to robot motion. This paper is dedicated to virtual world exploration ... -
3D Modeling for Non-Expert Users with the Castle Construction Kit v0.5
(The Eurographics Association, 2005)We present first results of a system for the ergonomic and economic production of three-dimensional interactive illustrations by non-expert users like average CH professionals. For this purpose we enter the realm of ... -
Visitors' Evaluations of ICTs Used in Cultural Heritage
(The Eurographics Association, 2005)Technology that serves to enhance the visitors experience is gradually becoming more commonplace at Cultural Heritage (CH) sites. However ICT is not usually the CH professional s area of expertise and they have to make ... -
Interface Evaluation for Cultural Heritage Applications: the case of FERRUM exhibition
(The Eurographics Association, 2005)Intuitive access to information in real environments is a challenge for Information Society Technologies. Having this in mind, a new device for Mixed Reality applications called Virtual Showcase has been developed. It has ...