Now showing items 1-20 of 35

    • CubeGAN: Omnidirectional Image Synthesis Using Generative Adversarial Networks 

      May, Christopher; Aliaga, Daniel (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We propose a framework to create projectively-correct and seam-free cube-map images using generative adversarial learning. Deep generation of cube-maps that contain the correct projection of the environment onto its faces ...
    • Directionality-Aware Design of Embroidery Patterns 

      Zhenyuan, Liu; Piovarci, Michal; Hafner, Christian; Charrondière, Raphaël; Bickel, Bernd (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Embroidery is a long-standing and high-quality approach to making logos and images on textiles. Nowadays, it can also be performed via automated machines that weave threads with high spatial accuracy. A characteristic ...
    • Editing Compressed High-resolution Voxel Scenes with Attributes 

      Molenaar, Mathijs; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Sparse Voxel Directed Acyclic Graphs (SVDAGs) are an efficient solution for storing high-resolution voxel geometry. Recently, algorithms for the interactive modification of SVDAGs have been proposed that maintain the ...
    • EUROGRAPHICS 2023: CGF 42-2 Frontmatter 

      Myszkowski, Karol; Niessner, Matthias (The Eurographics Association and John Wiley & Sons Ltd., 2023)
    • Evolving Guide Subdivision 

      Karciauskas, Kestutis; Peters, Jorg (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      To overcome the well-known shape deficiencies of bi-cubic subdivision surfaces, Evolving Guide subdivision (EG subdivision) generalizes C2 bi-quartic (bi-4) splines that approximate a sequence of piecewise polynomial surface ...
    • Face Editing Using Part-Based Optimization of the Latent Space 

      Aliari, Mohammad Amin; Beauchamp, Andre; Popa, Tiberiu; Paquette, Eric (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We propose an approach for interactive 3D face editing based on deep generative models. Most of the current face modeling methods rely on linear methods and cannot express complex and non-linear deformations. In contrast ...
    • Generating Texture for 3D Human Avatar from a Single Image using Sampling and Refinement Networks 

      Cha, Sihun; Seo, Kwanggyoon; Ashtari, Amirsaman; Noh, Junyong (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      There has been significant progress in generating an animatable 3D human avatar from a single image. However, recovering texture for the 3D human avatar from a single image has been relatively less addressed. Because the ...
    • How Will It Drape Like? Capturing Fabric Mechanics from Depth Images 

      Rodriguez-Pardo, Carlos; Prieto-Martín, Melania; Casas, Dan; Garces, Elena (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We propose a method to estimate the mechanical parameters of fabrics using a casual capture setup with a depth camera. Our approach enables to create mechanically-correct digital representations of real-world textile ...
    • Img2Logo: Generating Golden Ratio Logos from Images 

      Hsiao, Kai-Wen; Yang, Yong-Liang; Chiu, Yung-Chih; Hu, Min-Chun; Yao, Chih-Yuan; Chu, Hung-Kuo (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Logos are one of the most important graphic design forms that use an abstracted shape to clearly represent the spirit of a community. Among various styles of abstraction, a particular golden-ratio design is frequently ...
    • IMoS: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactions 

      Ghosh, Anindita; Dabral, Rishabh; Golyanik, Vladislav; Theobalt, Christian; Slusallek, Philipp (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by ...
    • In-the-wild Material Appearance Editing using Perceptual Attributes 

      Subías, José Daniel; Lagunas, Manuel (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Intuitively editing the appearance of materials from a single image is a challenging task given the complexity of the interactions between light and matter, and the ambivalence of human perception. This problem has been ...
    • Interactive Depixelization of Pixel Art through Spring Simulation 

      Matusovic, Marko; Parakkat, Amal Dev; Eisemann, Elmar (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We introduce an approach for converting pixel art into high-quality vector images. While much progress has been made on automatic conversion, there is an inherent ambiguity in pixel art, which can lead to a mismatch with ...
    • Interactive Design of 2D Car Profiles with Aerodynamic Feedback 

      Rosset, Nicolas; Cordonnier, Guillaume; Duvigneau, Régis; Bousseau, Adrien (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      The design of car shapes requires a delicate balance between aesthetic and performance. While fluid simulation provides the means to evaluate the aerodynamic performance of a given shape, its computational cost hinders its ...
    • Learning to Learn and Sample BRDFs 

      Liu, Chen; Fischer, Michael; Ritschel, Tobias (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      We propose a method to accelerate the joint process of physically acquiring and learning neural Bi-directional Reflectance Distribution Function (BRDF) models. While BRDF learning alone can be accelerated by meta-learning, ...
    • Learning to Transfer In-Hand Manipulations Using a Greedy Shape Curriculum 

      Zhang, Yunbo; Clegg, Alexander; Ha, Sehoon; Turk, Greg; Ye, Yuting (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      In-hand object manipulation is challenging to simulate due to complex contact dynamics, non-repetitive finger gaits, and the need to indirectly control unactuated objects. Further adapting a successful manipulation skill ...
    • Makeup Extraction of 3D Representation via Illumination-Aware Image Decomposition 

      Yang, Xingchao; Taketomi, Takafumi; Kanamori, Yoshihiro (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Facial makeup enriches the beauty of not only real humans but also virtual characters; therefore, makeup for 3D facial models is highly in demand in productions. However, painting directly on 3D faces and capturing real-world ...
    • Non-linear Rough 2D Animation using Transient Embeddings 

      Even, Melvin; Bénard, Pierre; Barla, Pascal (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Traditional 2D animation requires time and dedication since tens of thousands of frames need to be drawn by hand for a typical production. Many computer-assisted methods have been proposed to automatize the generation of ...
    • One Step Further Beyond Trilinear Interpolation and Central Differences: Triquadratic Reconstruction and its Analytic Derivatives at the Cost of One Additional Texture Fetch 

      Csébfalvi, Balázs (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      Recently, it has been shown that the quality of GPU-based trilinear volume resampling can be significantly improved if the six additional trilinear samples evaluated for the gradient estimation also contribute to the ...
    • Online Avatar Motion Adaptation to Morphologically-similar Spaces 

      Choi, Soojin; Hong, Seokpyo; Cho, Kyungmin; Kim, Chaelin; Noh, Junyong (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      In avatar-mediated telepresence systems, a similar environment is assumed for involved spaces, so that the avatar in a remote space can imitate the user's motion with proper semantic intention performed in a local space. ...
    • An Optimization-based SPH Solver for Simulation of Hyperelastic Solids 

      Kee, Min Hyung; Um, Kiwon; Kang, HyunMo; Han, JungHyun (The Eurographics Association and John Wiley & Sons Ltd., 2023)
      This paper proposes a novel method for simulating hyperelastic solids with Smoothed Particle Hydrodynamics (SPH). The proposed method extends the coverage of the state-of-the-art elastic SPH solid method to include different ...