Browsing ICAT-EGVE2022 - Posters and Demos by Title
Now showing items 1-20 of 29
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3D-Aware Image Relighting with Object Removal from Single Image
(The Eurographics Association, 2022)We propose a method to relight scenes in a single image while removing unwanted objects by the combination of 3D-aware inpainting and relighting for a new functionality in image editing. First, the proposed method estimates ... -
AmplifiedCoaster: Amplifying the Perception of Ascent and Descent in Virtual-Reality-Equipped Electric Wheelchair in an Electric Wheeled Ramp
(The Eurographics Association, 2022)We introduce a novel virtual reality (VR) ride system consisting of a head-mounted display (HMD), an electric wheelchair and an electric wheeled ramp as an amusement park attraction. The electric wheeled ramp which is a ... -
AR FPS Game using Static and Dynamic Physical Obstacles
(The Eurographics Association, 2022)In this paper, we propose an AR FPS game that allows a player to use physical obstacles for avoiding enemy attacks and defeating enemies. The use of physical obstacles is intended to make the game more fun and immersive. ... -
asmVR: Light Triggers in Virtual Reality to Induce ASMR
(The Eurographics Association, 2022)Autonomous sensory meridian response (ASMR) is a tingling sensation that can be aroused by visual, sound, touch and emotional triggers, and can produce feelings of relaxation and euphoria. Light trigger is a new kind of ... -
Boomshin: Evaluation of VR Game Experiences with Switching the Presence of Haptic Feedback
(The Eurographics Association, 2022)We proposed a VR game named ''Boomshin'' using an encountered-type haptic display and investigated the effects of switching the presence of haptic feedback for objects in the VR space over time. We named objects with and ... -
Demo of an Olfactory Game Using Paired Odors to Increase the Odor Range, Enabling Immersive Olfactory Experience in VR Environments
(The Eurographics Association, 2022)Olfaction is a key human sense, but olfactory human interface technologies are not yet so common compared to visual and auditory devices. Recently, the utilization of olfactory stimuli in digital contexts has been attracting ... -
Demo of Odor Reproduction Using 20-component Olfactory Display
(The Eurographics Association, 2022)An olfactory display is a device that presents an odor to a person. In this research, odor components, which can reproduce odor by mixing them at specified ratio, were used. By using odor components, the authors developed ... -
Effect of Spatial and Temporal Dilation of a Brand Logo Printed on a VR Shopping Bag
(The Eurographics Association, 2022)Interaction opportunities in virtual environments (VE), such as stores and events using virtual reality (VR), are increasing, and advertisements for brand recognition may be introduced to VE in the future. The objective ... -
Evaluation of Trajectory Presentation of Conducting Motions Using Tactile Sensation for the Visually Impaired
(The Eurographics Association, 2022)Visually impaired people may have difficulty participating in orchestral or other performance activities because they cannot see the beat represented by the conductor's hand movements. Therefore, we proposed a method of ... -
Experiencing High-Speed Slash Action in Virtual Reality Environment
(The Eurographics Association, 2022)When a user uses a hand controller to swing a virtual sword in a virtual space, the sword movement seems slow if the its trajectory reflects the input directly. We hypothesize that this is because we are accustomed to ... -
HumanCopter: Wearable Drone System for Remote Multi-Directional Teleoperation
(The Eurographics Association, 2022)Research on providing teleoperation to remote users for learning, training, or even as an assistive function has been well explored. Yet, most approaches are unable to provide full directional cues to the user. This includes ... -
Hybrid Robot with Physical and AR Body Presentation
(The Eurographics Association, 2022)The telepresence robots with a movable display are not sufficient to convey nonverbal expressions. Robots with human-like body parts enable rich nonverbal expressions, but their design, implementation, and maintenance ... -
ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
(The Eurographics Association, 2022) -
Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality
(The Eurographics Association, 2022)We compared content-independent eye tracking metrics under different levels of language-induced mental load in virtual reality (VR). We designed a virtual environment to balance consistent recording of eye data with user ... -
Improving a Sense of Unity via BrainWaves in a Virtual Concert Where Performances in Real Space are Watched in a Virtual Space
(The Eurographics Association, 2022)In virtual live concerts that can be attended remotely, there is a problem of a weak sense of unity due to a lack of shared reactions among the participants. We have attempted to solve this problem by focusing on the sharing ... -
Investigating Perception of Multiple Virtual Hands using Startle Response
(The Eurographics Association, 2022)Studies have been conducted to examine the human body perception of a whole body when having multiple bodies. In this paper, we investigate how does the sense of body ownership and the sense of agency change when a user ... -
Investigating the Effect of Animal Avatars on Users' Self-disclosure During Interaction in VR space
(The Eurographics Association, 2022)In social VR, users can communicate with others by expressing their own appearance by customizing an avatar. Several studies have shown that the appearance of the avatars that users use in social VR affects their ... -
Lyrics onto Cityscape: A Mixed Reality System for Appreciating Lyrics Projected onto a Cityscape While Walking
(The Eurographics Association, 2022)High-performance mobile devices have made it easy to listen to the music anytime, anywhere that matches listener's mood or to listen to the specific song at the specific place. We propose a new experience that allows people ... -
Mingle with an Amoeba
(The Eurographics Association, 2022)Amoebas are microorganisms ranging in length from 25 to 400µm and are not large enough for humans to touch. Also, since they are not visible in everyday life, it isn't easy to get involved with amoebas. In this project, ... -
Moving Interaction by Controlling Yourself in Virtual Space
(The Eurographics Association, 2022)In this demonstration, we propose a method of movement in virtual space. The user becomes a ball that can roll through the virtual space and is operated from a first-person perspective. There are several objects in virtual ...