ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos 2022




Ryota Kondo; Theophilus Teo
ICAT-EGVE 2022 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos


Chen, Po-Han; Nishida, Nonoka; Iwasaki, Yukiko; Iwata, Hiroyasu
Proposal for 3-Arm Motor Skill Training Considering Spatial Awareness and Cooperative Action Involving 3rd Hand


Izumi, Rin; Kodama, Shuhei; Takahashi, Tokiichiro
Lyrics onto Cityscape: A Mixed Reality System for Appreciating Lyrics Projected onto a Cityscape While Walking


Ueda, Yuto; Sugiura, Yuta
Evaluation of Trajectory Presentation of Conducting Motions Using Tactile Sensation for the Visually Impaired


Schirm, Johannes; Perusquia-Hernández, Monica; Isoyama, Naoya; Uchiyama, Hideaki; Kiyokawa, Kiyoshi
Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality


Horst, Robin; Schmitt, Marcel; Leipe, Andreas; Naraghi-Taghi-Off, Ramtin; Dörner, Ralf
Towards the Gamification of VR Authoring Environments


Takechi, Tohru; Nakamura, Fumihiko; Fukuoka, Masaaki; Ienaga, Naoto; Sugimoto, Maki
The Sense of Agency, Sense of Body Ownership with a Semi-autonomous Telexistence Robot under Shared / Unshared Intention Conditions


Zhang, Yujia; Perusquia-Hernández, Monica; Isoyama, Naoya; Kawai, Norihiko; Uchiyama, Hideaki; Sakata, Nobuchika; Kiyokawa, Kiyoshi
3D-Aware Image Relighting with Object Removal from Single Image


Sawanobori, Yuki; Iriyama, Taishi; Komuro, Takashi
AR FPS Game using Static and Dynamic Physical Obstacles


Peng, Danyang; Pai, Yunsuen; Minamizawa, Kouta
asmVR: Light Triggers in Virtual Reality to Induce ASMR


Fei, Wong Keh; Zhou, Lu; ZiYue, Wang; Minamizawa, Kouta; Pai, Yun Suen
HumanCopter: Wearable Drone System for Remote Multi-Directional Teleoperation


Horii, Moeki; Yamazaki, Azusa; Kuratomo, Noko; Zempo, Keiichi
Effect of Spatial and Temporal Dilation of a Brand Logo Printed on a VR Shopping Bag


ZiYue, Wang; Minamizawa, Kouta; Pai, Yun Suen
PhysioSense Controller: Self-Actuating Button Based on Player Physiology for Improved Avatar Control


Ide, Kota; Horie, Ryota
Improving a Sense of Unity via BrainWaves in a Virtual Concert Where Performances in Real Space are Watched in a Virtual Space


Katsumata, Yasunobu; Ishimoto, Hiroki; Inoue, Yasuyuki; Kitazaki, Michiteru
Sign Language Learning System with Concurrent Shared Avatar Hand in a Virtual Environment: Psychological Evaluation


Komori, Takumi; Ishimoto, Hiroki; Ganesh, Gowrishankar; Sugimoto, Maki; Inami, Masahiko; Kitazaki, Michiteru
Sense of Ownership, Self-location, and Gaze Responses in Virtual Rubber Hand Illusion


Onai, Saya; Cohen, Nathan; Nakamoto, Takamichi
Demo of an Olfactory Game Using Paired Odors to Increase the Odor Range, Enabling Immersive Olfactory Experience in VR Environments


Fukuoka, Miyu; Ando, Shohei; Koizumi, Naoya
Prototype to Control a Mid-air CG Character Using Motion Capture Data of a Plush Toy


Kajs, Nynne; Gjøl, Mikkel; Gath, Jakob; Philippi, Henrik; Frisvad, Jeppe Revall; Bærentzen, Jakob Andreas
Rendering Glinty Granular Materials in Virtual Reality


Ebihara, Kohta; Matsuoka, Johei; Hattori, Kiyohiko
Programming in the Metaverse Era: VR Empowering the Educational Effects of Tangibles


Mitsubori, Nichika; Hagiwara, Takayoshi; Wakisaka, Sohei; Minamizawa, Kouta
Moving Interaction by Controlling Yourself in Virtual Space


Yamamoto, Toranosuke; Fukuchi, Kentaro
Experiencing High-Speed Slash Action in Virtual Reality Environment


Ichikawa, Ayumi; Ihara, Keiichi; Tanokashira, Aoto; Kawaguchi, Ikkaku
Investigating the Effect of Animal Avatars on Users' Self-disclosure During Interaction in VR space


Hayashi, Hiroto; Prasetyawan, Dani; Iseki, Masaaki; Nakamoto, Takamichi
Demo of Odor Reproduction Using 20-component Olfactory Display


Kawaguchi, Ikkaku; Ichikawa, Ayumi; Ihara, Keiichi; Ishibashi, Ryo; Tanokashira, Aoto
Hybrid Robot with Physical and AR Body Presentation


Okuya, Tetsuro; Tai, Amane; Nakanishi, Yasuto
Boomshin: Evaluation of VR Game Experiences with Switching the Presence of Haptic Feedback


Ito, Shunta; Nakanishi, Yasuto
AmplifiedCoaster: Amplifying the Perception of Ascent and Descent in Virtual-Reality-Equipped Electric Wheelchair in an Electric Wheeled Ramp


Mashiyama, Yuki; Fukuoka, Masaaki; Teo, Theophilus; Kondo, Ryota; Sugimoto, Maki
Investigating Perception of Multiple Virtual Hands using Startle Response


Nakabayashi, Yuki; Arai, Tastuki; Ozaki, Miruku; Kawamura, Koki; Tsuboji, Koki; Nakagawa, Maho; Nitta, Yasuhiro; Haba, Ryotaro; Hamano, Sho; Matsutani, Yuki; Mashiyama, Yuki; Sugimoto, Maki
Mingle with an Amoeba