Now showing items 1-3 of 3

    • Introduction to Computer Graphics: A Visual Interactive Approach 

      Loscos, Celine (The Eurographics Association, 2022)
      Computer graphics is a difficult topic, requiring associating mathematics and programming skills. When initially taught at undergraduate levels, there are several factors which discourage students. First, programming a ...
    • Mesh Smoothing for Teaching GLSL Programming 

      Ilinkin, Ivaylo (The Eurographics Association, 2022)
      This paper shares ideas for effective assignment that can be used to introduce a number of advanced GLSL concepts including shader storage buffer objects, transform feedback, and compute shaders. The assignment is based ...
    • RePiX VR - Learning environment for the Rendering Pipeline in Virtual Reality 

      Heinemann, Birte; Görzen, Sergej; Schroeder, Ulrik (The Eurographics Association, 2022)
      Virtual reality can be used to support computer graphics teaching, e.g. by offering the chance to illustrate 3D processes that are difficult to convey. This paper describes the development and first evaluations of RePiX ...