EG2021: Recent submissions
Now showing items 41-50 of 50
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Modeling and Actuation of Cable-driven Silicone Soft Robots
(The Eurographics Association, 2021)In this paper we present a framework for modeling cable-driven soft robots fabricated from silicone rubber - an incompressible material. Our forward simulation model can use either the standard or the mixed formulation of ... -
Gaming in Elliptic Geometry
(The Eurographics Association, 2021)An interesting way to explore curved spaces is to play games governed by the rules of non-Euclidean geometries. However, modeling tools and game engines are developed with Euclidean geometry in mind. This paper addresses ... -
Ray Tracing Lossy Compressed Grid Primitives
(The Eurographics Association, 2021)We propose a new watertight representation of geometry for ray tracing highly complex scenes in a memory efficient manner. Polygon meshes in the scene are first converted into compressed grid primitives, which are represented ... -
Algorithms for Microscopic Crowd Simulation: Advancements in the 2010s
(The Eurographics Association and John Wiley & Sons Ltd., 2021)The real-time simulation of human crowds has many applications. Simulating how the people in a crowd move through an environment is an active and ever-growing research topic. Most research focuses on microscopic (or ... -
A Survey on Bounding Volume Hierarchies for Ray Tracing
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Ray tracing is an inherent part of photorealistic image synthesis algorithms. The problem of ray tracing is to find the nearest intersection with a given ray and scene. Although this geometric operation is relatively simple, ... -
Virtual Creature Morphology - A Review
(The Eurographics Association and John Wiley & Sons Ltd., 2021)We present a review of methods for procedurally generating the morphology of virtual creatures. We include a range of methods, with the main groups being from ALife over art to video games. Even though at times these groups ... -
Film Directing for Computer Games and Animation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Over the last forty years, researchers in computer graphics have proposed a large variety of theoretical models and computer implementations of a virtual film director, capable of creating movies from minimal input such ... -
State of the Art on Computational Design of Assemblies with Rigid Parts
(The Eurographics Association and John Wiley & Sons Ltd., 2021)An assembly refers to a collection of parts joined together to achieve a specific form and/or functionality. Designing assemblies is a non-trivial task as a slight local modification on a part's geometry or its joining ... -
2D Points Curve Reconstruction Survey and Benchmark
(The Eurographics Association and John Wiley & Sons Ltd., 2021)Curve reconstruction from unstructured points in a plane is a fundamental problem with many applications that has generated research interest for decades. Involved aspects like handling open, sharp, multiple and non-manifold ... -
A Survey of Control Mechanisms for Creative Pattern Generation
(The Eurographics Association and John Wiley & Sons Ltd., 2021)We review recent methods in 2D creative pattern generation and their control mechanisms, focusing on procedural methods. The review is motivated by an artist's perspective and investigates interactive pattern generation ...