Portuguese Chapter Conference: Recent submissions
Now showing items 1-20 of 616
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Mestrado Distribuído em Computação Gráfica e Multimédia
(The Eurographics Association, 2023)The Distributed Master Degree in Computer Graphics and Multimedia is an initiative promoted and encouraged by the Portuguese Group of Computer Graphics (formal EUROGRAPHICS Portuguese Chapter), GPCG, whose members are ... -
Sobre a verticalização dos cursos de Mestrado: O caso do Mestrado em Computação Gráfica e Ambientes Virtuais da Universidade do Minho
(The Eurographics Association, 2023)Pretende-se neste artigo de posição apresentar para discussão um conjunto de factos e de reflexões que conduziram à criação do primeiro mestrado em Computação Gráfica e Ambientes Virtuais do país, à luz de três eixos ... -
Computer Graphics Educational Materials Source: a refereed server to support the community of CG Educators
(The Eurographics Association, 2023)CGEMS, the online Computer Graphics Educational Materials Source is a web-based groupware application that supports the submission, review, acquisition and archiving of curricular resources. The rapid change of technology ... -
Engenharia da Computação Gráfica e Multimédia: um Projecto de Ensino
(The Eurographics Association, 2023)Este documento descreve a evolução de um projecto de ensino de carácter permanente ao nível da formação inicial em Engenharia da Computação Gráfica e Multimédia integrado no Ensino Superior Politécnico. São apresentados ... -
Licenciatura em Tecnologias de Informação Visual
(The Eurographics Association, 2023)Face às exigências da nova sociedade da informação, onde o pensamento visual e a expressão através de diferentes suportes visuais são hoje competências básicas para a utilização produtiva de todos os recursos que as novas ... -
Literacia em Informação: Novos Desafios à Computação Gráfica e Multimédia
(The Eurographics Association, 2023)A Literacia em Informação (LI) (Information Literacy) entendida como a capacidade para pesquisar, analisar, produzir e avaliar informação – é presentemente reconhecida como uma competência essencial para a educa- ção, no ... -
Disciplinas da Área de Interacção Humano-Computador no Departamento de Electrónica e Telecomunicações da Universidade de Aveiro: programa e principal bibliografia
(The Eurographics Association, 2023)A Interacção Humano-Computador é actualmente reconhecida como de grande importância na formação de engenheiros e outros profissionais que venham a estar envolvidos no desenvolvimento de software interactivo. Este reconhecimento ... -
Licenciatura em Comunicações e Multimédia
(The Eurographics Association, 2023)This document describes the Multimedia and Communications Degree (Licenciatura em Comunicações e Multi- média, LCM) of the Faculty of Science and Technology of the University of Coimbra. The LCM degree was approved in 2002 ... -
A Computer Graphics pioneer project on computer games
(The Eurographics Association, 2023)One of the mainsprings currently pushing the development of Computer Graphics techniques lies in the area of computer games. This motivation strongly backed the inclusion of a new project-based course on computer games ... -
Proceedings Info
(The Eurographics Association, 2023) -
O Ensino da Computação Gráfica em Portugal
(The Eurographics Association, 2023)O ensino da Computação Gráfica e das áreas que lhe são afins é uma realidade em Portugal desde o início dos anos 80, sendo actualmente ministradas disciplinas dessas áreas para alunos de cursos de licenciatura, ou de ... -
Courseware Reuse or Courseware to Reuse?
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The Human-Computer Interfaces Course at IST
(The Eurographics Association, 2023)This paper presents the main and most relevant aspects of the Human-Computer Interfaces course lectured for the 4th academic years (and fifth year as an optional course) of the undergraduate program in lnformatics and ... -
Modularity: The Key to Courseware Re-use
(The Eurographics Association, 2023)By courseware modularity we mean the possibility to build complete courses from many small course modules fitting together. ln contrast to puzzle pieces, course modules should be designed to fit into many different situations, ... -
Virtual Environment of Water Molecules for Learning and Teaching Science
(The Eurographics Association, 2023)Virtual reality is an emerging computer visualization. technology which allows educators to place their students into instructional environments heretofore difficult or impossible to achieve. ln arder to take full advantage ... -
Visualisation in teaching-leaming mathematics: the role of the computer
(The Eurographics Association, 2023)This paper is centred on the study of the role that information visualisation can have in mathematics learning. A theoretical analysis is worked out in order to give account of the complex phenomena that take place in the ... -
Supporting Face to Face Teaching
(The Eurographics Association, 2023)The needs of Graphics and Visualization Education (GVE) are often more demanding of teaching facilities than are other subject areas. ln the UK there is political pressure to improve the student experience through assessment ... -
Three Collaborative Models for Computer Graphics Education
(The Eurographics Association, 2023)Visual communication is an area that acts as an integrator to other disciplines, business work projects and institutions. The collaborative models and innovative delivery systems described in this document provide "real ... -
Online Education
(The Eurographics Association, 2023)New technologies for distance Jearning through the Web, vídeo conferencing, collaborative working toais have the potential to enhance and extend learning. This requires a large leap for many institutions, teachers and ... -
Scientific Visualization as a Tool for Power Engineering Education
(The Eurographics Association, 2023)This paper deals with the application of scientific visualization methods in the field of power engineering education. Behavior of various parts of a power plant is simulated and the results of these simulations are ...