Now showing items 1-20 of 66

    • Las Meninas: Narrative Illusions in Virtual Reality 

      Bizri, Hisham M. (Eurographics Association, 1999)
      Las Meninas is a virtual reality artwork based on the painting of the same name by the Spanish painter Diego Velazquez. Created for the CAVE-Automatic Virtual Environment, Las Meninas is fused with narrative illusions as ...
    • HIT! BAT! IT! 

      Maegawa, Hideaki (Eurographics Association, 1999)
      Today’s high technology is tomorrow’s standard technology. In this rapidly progressing computer graphics world, my goal as designer is to polish and improve on the "old" and well-used skills. This production was originally ...
    • Edinburgh: 200 years of heritage through image-based virtual environments 

      Wright, Mark W.; Watson, Gordon; Dunlop, Gair; Middleton, Roy (Eurographics Association, 1999)
      Heritage is an important application of virtual environments. The key role of virtual environments in this sector is to provide a spatial context for historical records, artifacts and places. This spatial context makes the ...
    • Virtual Reconstruction of Medieval Architecture 

      Masuch, M.; Freudenberg, B.; Ludowici, B.; Kreiker, S.; Strothotte, T. (Eurographics Association, 1999)
      We describe the reconstruction of a medieval building as an example of how the use of 3D computer graphics can facilitate the reconstruction of an ancient site. We suggest that different stages of a virtual reconstruction ...
    • Books and Devices from the Old -Their Renaissance in Computer Graphics 

      Eberhardt, Bernd; Gürcay, Hasmet; Hanisch, Frank; Hüttner, Tobias; Licht, Oliver; Nill, Benjamin (Eurographics Association, 1999)
      In the following we present three of our institute’s activities concerning cultural heritage. First we present a reconstruction of the Antikythera Mechanism, which is the world’s oldest calculator of astronomical purpose. ...
    • Baroque Dance Animation with Virtual Dancers 

      Bertolo, Maresa; Maninetti, Paolo; Marini, Daniele (Eurographics Association, 1999)
      Our approach to computer simulation of the human movement is based on a high level description of the grammar of the movement and on the combination of basic movements acquired using motion capture systems. The combinatory ...
    • 3D virtual facial reconstruction and visualization of ancient Egyptian mummies using spiral CT data 

      Attardi, Giuseppe; Betro, Marilina; Forte, Maurizio; Gori, Roberto; Guidazzoli, Antonella; Imboden, Silvano; Mallegni, Francesco (Eurographics Association, 1999)
      The problem of rebuilding a face from human remains has been, until now, especially relevant in the ambit of forensic sciences, where it is obviously oriented toward the identification of otherwise unrecognizable corpses; ...
    • A Pyramidal Hemisphere Subdivision Method for Monte Carlo Radiosity 

      Jolivet, Vincent; Plemenos, Dimitri; Sbert, Mateu (Eurographics Association, 1999)
      In this paper we present a new method to improve Monte Carlo radiosity by sending more rays towards selected directions. More precisely, we determine regions of the scene where the distribution of the power must be done ...
    • Multidimensional Shape Modeling for Animation 

      Pasko, Alexander; Adzhiev, Valery; Fausett, Eric (Eurographics Association, 1999)
      An approach is proposed for generating animation sequences from functionally defined multidimensional shapes. An animation sequence can be considered as a particular case of a multimedia object and can be described using ...
    • WebTalk: a 3D collaborative environment to access the Web 

      Paolini, P.; Barbieri, T.; Loiudice, P.; Alonzo, F.; Arru, M.; Zanti, M.; Gaia, G. (Eurographics Association, 1999)
      The notion of cooperative visit and interaction within a web site, both at 2D and 3D level, could add decisive motivation to pursue exploitation of the third dimension in networked environments. A prototype developed at ...
    • Exploiting Pompei Cultural Heritage: The Plinius Project 

      Antonicelli, Angela; Sciscio, Giovanni; Rosicarelli, Renato; Ausiello, Giorgio; Catarci, Tiziana; Ferrarini, Massimo (Eurographics Association, 1999)
      Enlarging and improving the fruition of national cultural heritage is becoming a crucial goal for many nations, obviously including Italy, which owns the larger set of ancient findings of the world. The Plinius project1 ...
    • Psychologically-based Walking in a Cluttered Environment 

      Gillies, M.F.P.; Dodgson, N.A. (Eurographics Association, 1999)
      We present a method by which a virtual actor (a computer agent representing a character in an animation) can walk around an environment, automatically stepping over or walking around obstacles in its way. Our algorithms ...
    • A Rapid Clustering Algorithm for Efficient Rendering 

      Müller, Gordon; Schäfer, Stephan; Fellner, Dieter W. (Eurographics Association, 1999)
      Hierarchical radiosity using object clusters greatly improves rendering times and reduces memory consumption of radiosity computations. The key feature of the algorithm is using a hierarchy of object clusters to approximate ...
    • Interference Detection in Architectural Databases 

      Dias, José Miguel Salles; Gamito, Manuel Noronha; Silva, Jorge; Fonseca, José; Vilar, Miguel; Luo, Yuhua (Eurographics Association, 1999)
      In this paper we address the problem of geometric interference in architectural databases, that arises when different architecture and structural engineering teams integrate their designs into a common 3D scene. By analysing ...
    • Interactive Information System for the Camposanto Monumentale of Pisa 

      Baracchini, C.; Brogi, A.; Merlitti, D. (Eurographics Association, 1999)
      Multimedia Database gathering the historical-preservative documentation of the monumental complex, including a digital reconstruction achieved through a solid modelling of the building and its fittings.
    • Design or art? Art or design? 

      Watson, K. (Eurographics Association, 1999)
      Exploring the similarities and the differences between artists and designers New technology has led to similarities in the work created by fine artists and designers who use computers. In the UK, design is still looked ...
    • A Study of Automatic Program Production Using TVML 

      Douke, Mamoru; Makino, Eiji; Hayashi, Masaki (Eurographics Association, 1999)
      This paper describes a method to create TV programs automatically using TVML(TV program Making Language). TVML is a scripting language that we have developed for generating TV programs by computer. In this paper, we focus ...
    • Fast Distance Field Interpolation for Reconstruction of Surfaces from Contours 

      Klein, Reinhard; Schilling, Andreas (Eurographics Association, 1999)
      One simple and robust way to get a reconstruction of surfaces from a given contour stack dealing well with branching and other problems which are generally difficult to solve is based on the well known MC-algorithm. To ...
    • On the Opera Theatre Simulation 

      Alberti, Maria A.; Trapani, Paola (Eurographics Association, 1999)
      In this paper we develop some considerations on multimedia applications, starting from the experience gained by implementing a multimedia representation of an opera theatre: namely the Teatro alla Scala di Milano. After a ...
    • Adaptive Refinements in Subdivision Surfaces? 

      Xu, Zheng; Kondo, Kunio (Eurographics Association, 1999)
      One problem in subdivision surfaces is the number of meshes grows quickly after every subdivision step. The number of meshes of the subdivision surface is usually huge and the scheme is difficult to manipulate. In this ...