Multidimensional Shape Modeling for Animation
Abstract
An approach is proposed for generating animation sequences from functionally defined multidimensional shapes. An animation sequence can be considered as a particular case of a multimedia object and can be described using 2D/3D world coordinates, time, color, texture, audio, or other "multimedia coordinates". We introduce a space mapping between geometric coordinates and multimedia coordinates. An example is provided for modeling a multidimensional shape, mapping it onto multimedia space, and subsequently generating the animation sequence Homotopic Fun in 5D space.
BibTeX
@inproceedings {10.2312:egs.19991043,
booktitle = {Eurographics 1999 - Short Presentations},
editor = {},
title = {{Multidimensional Shape Modeling for Animation}},
author = {Pasko, Alexander and Adzhiev, Valery and Fausett, Eric},
year = {1999},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.19991043}
}
booktitle = {Eurographics 1999 - Short Presentations},
editor = {},
title = {{Multidimensional Shape Modeling for Animation}},
author = {Pasko, Alexander and Adzhiev, Valery and Fausett, Eric},
year = {1999},
publisher = {Eurographics Association},
ISSN = {1017-4656},
DOI = {10.2312/egs.19991043}
}