Browsing Volume 29 (2010) by Issue Date
Now showing items 1-20 of 259
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Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or natural and allow interaction with the ... -
Binary Orientation Trees for Volume and Surface Reconstruction from Unoriented Point Clouds
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Given a complete unoriented point set, we propose a binary orientation tree (BOT) for volume and surface representation, which roughly splits the space into the interior and exterior regions with respect to the input point ... -
Efficient and Quality Contouring Algorithms on the GPU
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Interactive isosurface extraction has recently become possible through successful efforts to map algorithms such as Marching Cubes (MC) and Marching Tetrahedra (MT) to modern Graphics Processing Unit (GPU) architectures. ... -
Virtual Video Camera: Image-Based Viewpoint Navigation Through Space and Time
(The Eurographics Association and Blackwell Publishing Ltd, 2010)We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated multivideo footage as input. Inexpensive, ... -
Letters to the Editors
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Guest Editorial
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REPORT OF THE STATUTORY AUDITORS TO THE GENERAL MEETING OF THE MEMBERS OF EUROGRAPHICS ASSOCIATION GENEVA
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Reviewers
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31st EUROGRAPHICS General Assembly
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Frontmatter PG 2010
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Table of Contents and Cover
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New EUROGRAPHICS Fellows
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Multi-Perspective Modelling, Rendering and Imaging
(The Eurographics Association and Blackwell Publishing Ltd, 2010)A perspective image represents the spatial relationships of objects in a scene as they appear from a single viewpoint. In contrast, a multi-perspective image combines what is seen from several viewpoints into a single ... -
State of the Art in Example-Based Motion Synthesis for Virtual Characters in Interactive Applications
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Animated virtual human characters are a common feature in interactive graphical applications, such as computer and video games, online virtual worlds and simulations. Due to dynamic nature of such applications, character ... -
Transparent and Specular Object Reconstruction
(The Eurographics Association and Blackwell Publishing Ltd, 2010)This state of the art report covers reconstruction methods for transparent and specular objects or phenomena. While the 3D acquisition of opaque surfaces with Lambertian reflectance is a well-studied problem, transparent, ... -
Modelling the Appearance and Behaviour of Urban Spaces
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Urban spaces consist of a complex collection of buildings, parcels, blocks and neighbourhoods interconnected by streets. Accurately modelling both the appearance and the behaviour of dense urban spaces is a significant ... -
Sketch-Based Interfaces and Modeling 2009 Co-Sponsored by Eurographics and ACM SIGGRAPH New Orleans, Louisiana, August 1-2, 2009
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Eurographics 2009 Workshop on 3D Object Retrieval (EG 3DOR 09) in Cooperation with ACM SIGGRAPH Munich, Germany March 29, 2009
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A Grasping Hand, Made of Small Stones
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Creating and Animating Subject-Specific Anatomical Models
(The Eurographics Association and Blackwell Publishing Ltd, 2010)Creating and animating subject-specific anatomical models is traditionally a difficult process involving medical image segmentation, geometric corrections and the manual definition of kinematic parameters. In this paper, ...