Browsing EG 2016 - Posters by Subject "I.3.3 [Computer Graphics]"
Now showing items 1-8 of 8
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Augmenting Physical Maps: an AR Platform for Geographical Information Visualization
(The Eurographics Association, 2016)Physical maps of a city or region are important pieces of geographical information for tourists and local citizens. Unfortunately the amount of information that can be presented on a piece of paper is limited. In order to ... -
Interactive Additive Diffraction Synthesis
(The Eurographics Association, 2016)Lens flare, comprising diffraction patterns of direct lights and ghosts of an aperture, is one of artistic artifacts in optical systems. The generation of far-field diffraction patterns has commonly used Fourier transform ... -
Interactive Monte-Carlo Ray-Tracing Upsampling
(The Eurographics Association, 2016)We propose a practical method to approximate global illumination at interactive framerates for dynamic scenes. We address multi-bounce, visibility-aware indirect lighting, for diffuse to moderately glossy materials, relying ... -
No-infill 3D Printing
(The Eurographics Association, 2016)This paper introduces a partition method for printing hollow objects without infill via Fused Deposition Modeling (FDM), which is one of the most widely used 3D-printing technology. We linked the partition problem to the ... -
Physically-based Rendering of Highly Scattering Fluorescent Solutions using Path Tracing
(The Eurographics Association, 2016)We introduce a physically-plausible Monte Carlo rendering technique that is capable of treating highly scattering participating media in the presence of fluorescent mixtures. Our model accounts for the actual intrinsic ... -
Real-Time Video Texture Synthesis for Multi-Frame Capsule Endoscopy Visualization
(The Eurographics Association, 2016)We present a real-world application of real-time video texture synthesis for capsule endoscopy -
Terracotta Reassembly from Fragments Based on Surface Ornamentation Adjacency Constraints
(The Eurographics Association, 2016)This paper introduces a method that enables the reassembly of fragments with incompleteness in fracture surfaces and break-curves. The incompleteness of the fracture surfaces and break-curves, both contribute to the failure ... -
Transferring and Animating a non T-pose Model to a T-pose Model
(The Eurographics Association, 2016)Non T-pose animation is a technique that attempts to generate natural transformations between any non T-pose skeletons to the neutral T-pose skeleton. It is not always easy to extract or embed a T-pose animation skeleton ...