Exploring the Past with Google Cardboard
Abstract
Combining digital reconstruction with mobile technologies has the potential of enriching visitors experience to historic sites. Through designing a mobile App with Google Cardboard it is possible to use technology already in peoples' pockets to provide immersive on-site exploration of historic sites. This paper looks at our experience in developing such a mobile App which acts as a digital guided tour of the remains of St Andrews Cathedral. The App brings together traditional media such as audio, images, panoramas, 3D video and 4 Steradian (or 360°) video with a mobile smartphone and Google Cardboard to provide a tour of one of Scotland's most important historic sites. The mobile App is available from both Google Play and iTunes, providing direct delivery to a potential audience of millions. It complements the location-aware mediaeval St Andrews App, which provides a guided tour to the town of St Andrews as a whole. In the absence of Google Cardboard the App is still useful providing both visual content and audio commentary on this historic monument.
BibTeX
@inproceedings {10.1109:DigitalHeritage.2015.7413882,
booktitle = {International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction},
editor = {Gabriele Guidi and Roberto Scopigno and Pere Brunet},
title = {{Exploring the Past with Google Cardboard}},
author = {Fabola, Adeola and Miller, Alan and Fawcett, Richard},
year = {2015},
publisher = {IEEE},
ISBN = {978-1-5090-0048-7},
DOI = {10.1109/DigitalHeritage.2015.7413882}
}
booktitle = {International Congress on Digital Heritage - Theme 2 - Computer Graphics And Interaction},
editor = {Gabriele Guidi and Roberto Scopigno and Pere Brunet},
title = {{Exploring the Past with Google Cardboard}},
author = {Fabola, Adeola and Miller, Alan and Fawcett, Richard},
year = {2015},
publisher = {IEEE},
ISBN = {978-1-5090-0048-7},
DOI = {10.1109/DigitalHeritage.2015.7413882}
}