Now showing items 61-80 of 116

    • Photorealistic Rendering of Mixed Reality Scenes 

      Kronander, Joel; Banterle, Francesco; Gardner, Andrew; Miandji, Ehsan; Unger, Jonas (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Photo-realistic rendering of virtual objects into real scenes is one of the most important research prob- lems in computer graphics. Methods for capture and rendering of mixed reality scenes are driven by a large number ...
    • Recent Advances in Adaptive Sampling and Reconstruction for Monte Carlo Rendering 

      Zwicker, Matthias; Jarosz, Wojciech; Lehtinen, Jaakko; Moon, Bochang; Ramamoorthi, Ravi; Rousselle, Fabrice; Sen, Pradeep; Soler, Cyril; Yoon, Sungeui E. (The Eurographics Association and John Wiley & Sons Ltd., 2015)
      Monte Carlo integration is firmly established as the basis for most practical realistic image synthesis algorithms because of its flexibility and generality. However, the visual quality of rendered images often suffers ...
    • EUROGRAPHICS 2015: State of the Art Reports Frontmatter 

      Kai Hormann; Oliver Staadt (Eurographics Association, 2015)
    • PHENOM: Interest Points on Photometric Normal Maps 

      Sabzevari, Reza; Alak, Eren; Scaramuzza, Davide (The Eurographics Association, 2015)
      This paper introduces a novel method for extracting features and matching points on images of texture-less surfaces. Feature points are extracted from surface normal maps recovered by Photometric Stereo. Such sparse matching ...
    • SpatialWhiteboard: A New Wearable Air-Writing Interaction with Kinect Sensor and Vibrating Ring Interface 

      Yeom, Kiwon; Han, Hyejin; Oh, Yoonsik; Kwon, Jeunghum; You, Bum-Jae (The Eurographics Association, 2015)
      SpatialWhiteboard is a spatial finger writing system that enables complex spatial interactions through 3D handwriting via a Kinect sensor and vibrating ring interface. By incorporating depth and skin color information, we ...
    • Evaluation of the compressibility of Computer-Generated Holograms 

      Pimenta, Waldir; Santos, Luis P. (The Eurographics Association, 2015)
      We present a preliminary investigation of the compressibility of Physically-Based Computer-Generated Holograms (PB CGHs) as represented in various bases. The goal is to identify which bases, if any, are suitable for applying ...
    • A Computational Model of Light-Sheet Fluorescence Microscopy using Physically-based Rendering 

      Abdellah, Marwan; Bilgili, Ahmet; Eilemann, Stefan; Markram, Henry; Schürmann, Felix (The Eurographics Association, 2015)
      We present a physically-based computational model of the light sheet fluorescence microscope (LSFM). Based on Monte Carlo ray tracing and geometric optics, our method simulates the operational aspects and image formation ...
    • Combining Human Visual System Models for Geographic Gaze Contingent Displays 

      Bektas, Kenan; Çöltekin, Arzu; Krüger, Jens; Duchowski, Andrew T. (The Eurographics Association, 2015)
      We present a gaze-contingent display (GCD) in which we combine multiple models of the human visual system (HVS) to manage the visual level of detail (LOD). GCDs respond to the viewer's gaze in real time, rendering a ...
    • Egocentric Normalization of Kinematic Path 

      Molla, Eray; Boulic, Ronan (The Eurographics Association, 2015)
      We focus on retargetting the class of movements involving self-interactions onto characters with different size and proportion. Such postures may produce self-collisions and/or alter the intended semantics. We introduce a ...
    • Deep Learning on a Raspberry Pi for Real Time Face Recognition 

      Dürr, Oliver; Pauchard, Yves; Browarnik, Diego; Axthelm, Rebekka; Loeser, Martin (The Eurographics Association, 2015)
      In this paper we describe a fast and accurate pipeline for real-time face recognition that is based on a convolutional neural network (CNN) and requires only moderate computational resources. After training the CNN on a ...
    • Real-time Content Adaptive Depth Retargeting for Light Field Displays 

      Adhikarla, Vamsi Kiran; Marton, Fabio; Barsi, Attila; Kovács, Péter Tamás; Balogh, Tibor; Gobbetti, Enrico (The Eurographics Association, 2015)
      Light field display systems present visual scenes using a set of directional light beams emitted from multiple light sources as if they are emitted from points in a physical scene. These displays offer better angular ...
    • GHand: A GPU Algorithm for Realtime Hand Pose Estimation Using Depth Camera 

      Nanjappa, Ashwin; Xu, Chi; Cheng, Li (The Eurographics Association, 2015)
      We present GHand, a GPU algorithm for markerless hand pose estimation from a single depth image obtained from a commodity depth camera. Our method uses a dual random forest approach: the first forest estimates position and ...
    • Privacy Protecting, Real-time Face Re-recognition 

      Niederberger, Thomas; Hegner, Robert; Hartmann, Andreas; Schuster, Guido M. (The Eurographics Association, 2015)
      We present a novel system for recognizing human individuals walking past a depth camera that is compatible with privacy protecting laws. The system is developed to support the statistical analysis of movement patterns in ...
    • Exploiting the Potential of Image Based Crowd Rendering 

      Izquierdo, Maria; Beacco, Alejandro; Pelechano, Nuria; Andujar, Carlos (The Eurographics Association, 2015)
      Per-joint impostors have been used to achieve high performance when rendering thousands of agents, while still allowing us to blend animation. This provides interactively animated crowds and reduces the memory footprint ...
    • Big City 3D Visual Analysis 

      Lv, Zhihan; Li, Xiaoming; Zhang, Baoyun; Wang, Weixi; Feng, Shengzhong; Hu, Jinxing (The Eurographics Association, 2015)
      A big city visual analysis platform based on Web Virtual Reality Geographical Information System (WEBVRGIS) is presented. Extensive model editing functions and spatial analysis functions are available, including terrain ...
    • EUROGRAPHICS 2015: Posters Frontmatter 

      Barbara Solenthaler; Enrico Puppo (Eurographics Association, 2015)
    • SVEn - Shared Virtual Environment 

      Manroth, Tobias; Pospischil, Nils; Schoemacker, Philipp; Fuhrmann, Arnulph (The Eurographics Association, 2015)
      This paper presents a system for a shared virtual experience which was developed within a student project. The main idea is to have two or more persons at different locations, who can interact with each other in the same ...
    • InfoView3D: A Solution Showing Educational Model on Multi-Touch Surfaces 

      Ming, Qi; Erdt, Marius; Kan, Chen; Lee, Eugene; Voß, Gerrit; Müller-Wittig, Wolfgang (The Eurographics Association, 2015)
      In this paper, we present a solution for educational presentation which can integrate images, documents, videos, and especially 3D models in a tree based structure. The solution is based on HTML5 and JavaScript, using SVG ...
    • Augmenting Design Curriculum with Location-Aware Technologies 

      Zarzycki, Andrzej (The Eurographics Association, 2015)
      This paper discusses ways in which emerging interactive augmented reality (AR) technologies are being adopted by designers and extended into areas of tourism, education, entertainment and commerce. It discusses, in detail, ...
    • Augmented Reality as a Tool to Deliver e-Learning based Blended Content in and out of the Class-room 

      Erdt, Marius; Maroothynaden, Jason; Peng, Junming; Müller-Wittig, Wolfgang; Gagnon, Paul (The Eurographics Association, 2015)
      In this paper, we present a mobile Augmented Reality application that can be used for undergraduate anatomical education. It can be used in and out of the classroom. In the classroom, the application can track and augment ...