Sketching Vocabulary for Crowd Motion
Date
2022Metadata
Show full item recordAbstract
This paper proposes and evaluates a sketching language to author crowd motion. It focuses on the path, speed, thickness, and density parameters of crowd motion. A sketch-based vocabulary is proposed for each parameter and evaluated in a user study against complex crowd scenes. A sketch recognition pipeline converts the sketches into a crowd simulation. The user study results show that 1) participants at various skill levels and can draw accurate crowd motion through sketching, 2) certain sketch styles lead to a more accurate representation of crowd parameters, and 3) sketching allows to produce complex crowd motions in a few seconds. The results show that some styles although accurate actually are less preferred over less accurate ones.
BibTeX
@article {10.1111:cgf.14629,
journal = {Computer Graphics Forum},
title = {{Sketching Vocabulary for Crowd Motion}},
author = {Mathew, C. D. Tharindu and Benes, Bedrich and Aliaga, Daniel},
year = {2022},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.14629}
}
journal = {Computer Graphics Forum},
title = {{Sketching Vocabulary for Crowd Motion}},
author = {Mathew, C. D. Tharindu and Benes, Bedrich and Aliaga, Daniel},
year = {2022},
publisher = {The Eurographics Association and John Wiley & Sons Ltd.},
ISSN = {1467-8659},
DOI = {10.1111/cgf.14629}
}