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dc.contributor.authorTheobalt, Christianen_US
dc.contributor.authorMagnor, Marcus A.en_US
dc.contributor.authorSeidel, Hans-Peteren_US
dc.contributor.editorMike Chantleren_US
dc.date.accessioned2016-02-11T13:30:54Z
dc.date.available2016-02-11T13:30:54Z
dc.date.issued2005en_US
dc.identifier.isbn3-905673-57-6en_US
dc.identifier.urihttp://dx.doi.org/10.2312/vvg.20051011en_US
dc.description.abstractIn the talk, we give a brief overview of the research done in the Computer Graphics Group and the Graphics- Optics-Vision Group of the Max-Planck-Institut für Informatik in the area of 3D Image Analysis and Synthesis. In this context, we address the whole pipeline ranging from the acquisition of computational scene models, over the algorithmic processing of these scene descriptions, to their photo-realistic rendition in the computer. This paper illustrates the questions that we are trying to answer by means of one of our research projects, video-based rendering. We have developed a model-based system to acquire, reconstruct and render free-viewpoint videos of human actors that nicely illustrates the concept of 3D Image Analysis and Synthesis.en_US
dc.publisherThe Eurographics Associationen_US
dc.title3D Image Analysis and Synthesis at MPI Informatiken_US
dc.description.seriesinformationVision, Video, and Graphics (2005)en_US
dc.description.sectionheadersKeynote 2en_US
dc.identifier.doi10.2312/vvg.20051011en_US
dc.identifier.pages85-91en_US


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  • VVG05
    ISBN 3-905673-57-6

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