Real-Time Sound Synthesis for Paper Material Based on Geometric Analysis
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Date
2016Author
Schreck, Camille
Rohmer, Damien
James, Doug L.
Hahmann, Stefanie
Cani, Marie-Paule
Metadata
Show full item recordAbstract
In this article, we present the first method to generate plausible sounds while animating crumpling virtual paper in real time. Our method handles shape-dependent friction and crumpling sounds which typically occur when manipulating or creasing paper by hand. Based on a run-time geometric analysis of the deforming surface, we identify resonating regions characterizing the sound being produced. Coupled to a fast analysis of the surrounding elements, the sound can be efficiently spatialized to take into account nearby wall or table reflectors. Finally, the sound is synthesized in real time using a pre-recorded database of frequency- and time-domain sound sources. Our synthesized sounds are evaluated by comparing them to recordings for a specific set of paper deformations.
BibTeX
@inproceedings {10.2312:sca.20161238,
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation},
editor = {Ladislav Kavan and Chris Wojtan},
title = {{Real-Time Sound Synthesis for Paper Material Based on Geometric Analysis}},
author = {Schreck, Camille and Rohmer, Damien and James, Doug L. and Hahmann, Stefanie and Cani, Marie-Paule},
year = {2016},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-03868-009-3},
DOI = {10.2312/sca.20161238}
}
booktitle = {Eurographics/ ACM SIGGRAPH Symposium on Computer Animation},
editor = {Ladislav Kavan and Chris Wojtan},
title = {{Real-Time Sound Synthesis for Paper Material Based on Geometric Analysis}},
author = {Schreck, Camille and Rohmer, Damien and James, Doug L. and Hahmann, Stefanie and Cani, Marie-Paule},
year = {2016},
publisher = {The Eurographics Association},
ISSN = {1727-5288},
ISBN = {978-3-03868-009-3},
DOI = {10.2312/sca.20161238}
}