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dc.contributor.authorSilva, Luis F. A.en_US
dc.contributor.authorSilva, Frutuoso G. M.en_US
dc.contributor.editorMealha, Óscar and Madeira, Joaquim and Tércio, Daniel and Sousa Santos, Beatrizen_US
dc.date.accessioned2021-06-18T07:44:16Z
dc.date.available2021-06-18T07:44:16Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-153-3
dc.identifier.urihttps://doi.org/10.2312/pt.20101179
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20101179
dc.description.abstractThis paper introduces an augmented reality application for web that works without markers. We propose a solution to manipulate virtual objects without using markers, i.e. we replaced the physical marker by user face. For this we had to develop also a method to manipulate the virtual models (e.g. to rotate models) based on user gesture allowing doing the same as the marker. Finally we present a simple augmented web game showing our approach without the use of markers.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectAugmented reality without markers
dc.subjectAugmented web game
dc.subjectGestural interface
dc.titleAugmented Reality Without Markersen_US
dc.description.seriesinformationActas da 4ª Conferência Nacional em Interacção Humano-Computador
dc.description.sectionheadersVideojogos e Interacção
dc.identifier.doi10.2312/pt.20101179
dc.identifier.pages189-192


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