dc.contributor.author | Silva, Luis F. A. | en_US |
dc.contributor.author | Silva, Frutuoso G. M. | en_US |
dc.contributor.editor | Mealha, Óscar and Madeira, Joaquim and Tércio, Daniel and Sousa Santos, Beatriz | en_US |
dc.date.accessioned | 2021-06-18T07:44:16Z | |
dc.date.available | 2021-06-18T07:44:16Z | |
dc.date.issued | 2021 | |
dc.identifier.isbn | 978-3-03868-153-3 | |
dc.identifier.uri | https://doi.org/10.2312/pt.20101179 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/pt20101179 | |
dc.description.abstract | This paper introduces an augmented reality application for web that works without markers. We propose a solution to manipulate virtual objects without using markers, i.e. we replaced the physical marker by user face. For this we had to develop also a method to manipulate the virtual models (e.g. to rotate models) based on user gesture allowing doing the same as the marker. Finally we present a simple augmented web game showing our approach without the use of markers. | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Augmented reality without markers | |
dc.subject | Augmented web game | |
dc.subject | Gestural interface | |
dc.title | Augmented Reality Without Markers | en_US |
dc.description.seriesinformation | Actas da 4ª Conferência Nacional em Interacção Humano-Computador | |
dc.description.sectionheaders | Videojogos e Interacção | |
dc.identifier.doi | 10.2312/pt.20101179 | |
dc.identifier.pages | 189-192 | |