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dc.contributor.authorReis, Tiagoen_US
dc.contributor.authorCarriço, Luísen_US
dc.contributor.authorDuarte, Carlosen_US
dc.contributor.editorMealha, Óscar and Madeira, Joaquim and Tércio, Daniel and Sousa Santos, Beatrizen_US
dc.date.accessioned2021-06-18T07:44:12Z
dc.date.available2021-06-18T07:44:12Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-153-3
dc.identifier.urihttps://doi.org/10.2312/pt.20101161
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20101161
dc.description.abstractThe automatic adjustment of mobile user interfaces to the contexts in which they are used presents a possible solution for the interaction difficulties introduced by the constantly mutating characteristics of such contexts. Here we present a prototype of a portable media player. This player automatically adjusts its volume according to the users' preferences and the noise of the surrounding environment. We focus on the details of the volume adjustment algorithm and its – laboratorial and contextual - user centered evaluations. We detail the problems found on each phase of the evaluation procedure, and present a set of Wizard of Oz experiments exploring possible solutions for those problems.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectMobile HCI
dc.subjectAutomatic Volume Adjustments
dc.subjectContext Awareness
dc.subjectUser Centered Design
dc.subjectContextual Evaluation
dc.titleAutomatic Volume Adjustments for Mobile Media Playersen_US
dc.description.seriesinformationActas da 4ª Conferência Nacional em Interacção Humano-Computador
dc.description.sectionheadersInteracção com Dispositivos Móveis
dc.identifier.doi10.2312/pt.20101161
dc.identifier.pages59-62


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