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dc.contributor.authorDias, Filipeen_US
dc.contributor.authorFonseca, Manuelen_US
dc.contributor.authorJorge, Joaquimen_US
dc.contributor.editorMarcos, Adérito and Mendonça, Ana and Leitão, Miguel and Costa, António and Jorge, Joaquimen_US
dc.date.accessioned2021-10-14T11:18:32Z
dc.date.available2021-10-14T11:18:32Z
dc.date.issued2021
dc.identifier.isbn978-3-03868-163-2
dc.identifier.urihttps://doi.org/10.2312/pt.20031438
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/pt20031438
dc.description.abstractThe great functionality of today's CAD systems enables the manufacturing of very complex models. Yet, great part of this power is unusable, early in the design process. As well, we have found two different approaches in two different car designers that surprisingly lead to the same long time in development. In this paper we identify the reasons for these problems, and propose a solution that bridges the different worlds of conceptual and geometric models, using the affordability of the calligraphic interface. Creating a prototype by drawing it allows impossible situations to be immediately identified and corrected, without further communication overheads, certifying that emotional drawing ideas correspond to the designer's intents.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectTask Analysis
dc.subjectCAD systems
dc.subjectCalligraphic Interfaces
dc.titleTask Analysis and Scenario-Based Design of Calligraphic Interfacesen_US
dc.description.seriesinformation12º Encontro Português de Computação Gráfica
dc.description.sectionheadersComunicações Curtas
dc.identifier.doi10.2312/pt.20031438
dc.identifier.pages153-157


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