The V-Horus Project
Abstract
The V-Horus Project aims to reconstruct archaeological artefacts using digital technologies and to visualize them in an immersive experience in Virtual Reality. The focus of the project has been the reconstruction and 3D visualization of artefacts from the Egyptian collection of the National Museum of Brazil, in Rio de Janeiro, many of them destroyed in the fire in 2018. In this article, the multidisciplinary development process of the virtual reconstruction of a mummy from the roman period (30 BC to 395 AD) and the partcipants'immersive experience are reported. The results show that this experiment, which explores techniques of virtual reality, digital reconstruction, gaming, and immersive narrative expands the possibilities of visualization and groupings of artefacts in a museum; manages to engage the public; and has great symbolic value in enabling the digital reconstruction of destroyed objects of the collection
BibTeX
@inproceedings {10.2312:gch.20201299,
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage},
editor = {Spagnuolo, Michela and Melero, Francisco Javier},
title = {{The V-Horus Project}},
author = {Lennhoff, Andrea and Velho, Luiz and Alevato, Bernado and Novaes, Luiza and Lopes, Jorge},
year = {2020},
publisher = {The Eurographics Association},
ISSN = {2312-6124},
ISBN = {978-3-03868-110-6},
DOI = {10.2312/gch.20201299}
}
booktitle = {Eurographics Workshop on Graphics and Cultural Heritage},
editor = {Spagnuolo, Michela and Melero, Francisco Javier},
title = {{The V-Horus Project}},
author = {Lennhoff, Andrea and Velho, Luiz and Alevato, Bernado and Novaes, Luiza and Lopes, Jorge},
year = {2020},
publisher = {The Eurographics Association},
ISSN = {2312-6124},
ISBN = {978-3-03868-110-6},
DOI = {10.2312/gch.20201299}
}