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dc.contributor.authorRizvic, Selmaen_US
dc.contributor.authorBoskovic, Dusankaen_US
dc.contributor.authorOkanovic, Vensadaen_US
dc.contributor.authorKihic, Ivona Ivkovicen_US
dc.contributor.authorSljivo, Sandaen_US
dc.contributor.editorRizvic, Selma and Rodriguez Echavarria, Karinaen_US
dc.date.accessioned2019-11-06T06:02:12Z
dc.date.available2019-11-06T06:02:12Z
dc.date.issued2019
dc.identifier.isbn978-3-03868-082-6
dc.identifier.issn2312-6124
dc.identifier.urihttps://doi.org/10.2312/gch.20191340
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/gch20191340
dc.description.abstractSarajevo War Tunnel can not be visited any more. It was closed just after the war due to the airport runway security. A small part (20m) can be seen in the Tunnel Museum. The only way to experience passing through this object, crucial for Sarajevo survival during the war, is Virtual Reality (VR). The paper describes the Sarajevo War Tunnel VR project, a virtual cultural heritage application combining VR storytelling about the Sarajevo siege with the VR simulation of the tunnel crossing. The user experience evaluation shows the potential of VR technologies in presentation of dark heritage.en_US
dc.publisherThe Eurographics Associationen_US
dc.subjectHuman
dc.subjectcentered computing
dc.subjectHCI design and evaluation methods
dc.subjectComputing methodologies
dc.subjectVirtual reality
dc.subjectApplied computing
dc.subjectEducation
dc.titleVirtual Reality Experience of Sarajevo War Heritageen_US
dc.description.seriesinformationEurographics Workshop on Graphics and Cultural Heritage
dc.description.sectionheadersStorytelling in CH
dc.identifier.doi10.2312/gch.20191340
dc.identifier.pages1-6


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