3D Model Deformation in VR Using CUBE
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Date
2017Author
Lim, Seong-Jae
Hwang, Bon-Woo
Yoon, Seung-Uk
Choi, Jin Sung
Park, Chang-Joon
Metadata
Show full item recordAbstract
We propose an easy and simple method that deforms a 3D model in VR. The proposed method easily manipulates 3D models which are difficult to handle in VR environment by using semantic shape deformation technique and NUI which is easy to operate with one hand.
BibTeX
@inproceedings {10.2312:egve.20171379,
booktitle = {ICAT-EGVE 2017 - Posters and Demos},
editor = {Tony Huang and Arindam Dey},
title = {{3D Model Deformation in VR Using CUBE}},
author = {Lim, Seong-Jae and Hwang, Bon-Woo and Yoon, Seung-Uk and Choi, Jin Sung and Park, Chang-Joon},
year = {2017},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-052-9},
DOI = {10.2312/egve.20171379}
}
booktitle = {ICAT-EGVE 2017 - Posters and Demos},
editor = {Tony Huang and Arindam Dey},
title = {{3D Model Deformation in VR Using CUBE}},
author = {Lim, Seong-Jae and Hwang, Bon-Woo and Yoon, Seung-Uk and Choi, Jin Sung and Park, Chang-Joon},
year = {2017},
publisher = {The Eurographics Association},
ISBN = {978-3-03868-052-9},
DOI = {10.2312/egve.20171379}
}