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dc.contributor.authorMichel, Elieen_US
dc.contributor.authorEmilien, Arnauden_US
dc.contributor.authorCani, Marie-Pauleen_US
dc.contributor.editorB. Bickel and T. Ritschelen_US
dc.date.accessioned2015-04-15T08:32:56Z
dc.date.available2015-04-15T08:32:56Z
dc.date.issued2015en_US
dc.identifier.urihttp://dx.doi.org/10.2312/egsh.20151019en_US
dc.description.abstractWhile several terrain generation methods focused on plausible watersheds, the fact that most mountains should not be isolated but rather be part of wider scale mountain ranges was seldom considered. In this work, we present the first procedural method that generates folded terrains from simple user input, in the form of some sparse peak distribution on a vector map. The key idea is to infer possible continental plates from this distribution and to use simplified plate tectonics to generate relevant terrain folds. The resulting terrain with large-scale folds, computed in real-time, can be further refined using standard erosion simulation. This leads to detailed terrains with plausible mountain ranges that match the peak distributions and main rivers specified on simple vector maps.en_US
dc.publisherThe Eurographics Associationen_US
dc.titleGeneration of Folded Terrains from Simple Vector Mapsen_US
dc.description.seriesinformationEG 2015 - Short Papersen_US
dc.description.sectionheadersRendering and Imagesen_US
dc.identifier.doi10.2312/egsh.20151019en_US
dc.identifier.pages77-80en_US


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